Full notes
Full Physics Cake update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Since the Mac version was scrapped due to issues with Apple's code signing requirements and issues with running the game on the newest macs with the M1 chips, we have been planning on where to take the current version of the game. I am excited to announce that currently in development there is now a selection room with different sandboxes full of new and different objects to choose from. This does not mean the current mostly finished sandbox 1 (the current main physics environment) will stop getting updates and more object interactions as I am actively working on those and there will be new ones in the next update.
This also means that there will probably be some of the previous objects that were scrapped for not fitting in with the mostly organic theme of the first physics environment. So things that were never released will probably be repurposed.
The debug room will also be easier to access.
I apologize for the lack of updates and lack of news about the direction for the game, but we all wanted to make sure that there was a clear roadmap going forwards. As soon as there is a decent amount of objects in the new sandbox room, you can expect an update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
