Full notes
Full Physical Layer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Thank you for playing "Physical Layer".
We have updated the game to "version 1.0f10" from 3/20. If you see "version 1.0f10" in the lower left corner of the title screen when you start the game, the update has been correctly applied.
The update details are as follows -----------------------------
◆General functions. ・Fixed a problem that prevented the user from operating the options the next time he/she returns to the screen by pressing the B button after displaying the credits with the controller. ・Fixed a problem that weapon changes are not saved when returning to the title after selecting a weapon without transitioning to the next screen. ・Changed so that log files are not output.
◆Operation related. ・Added mouse sensitivity adjustment item. ・Added a tutorial that "left shift key" also activates object throw. ・Changed so that the object throw is not triggered by pressing down the left stick.
◆Volume. ・The explosion sound is no longer played continuously. ・Changed the sound of yellow cubes being destroyed to be quieter.
◆Level design. ・Weakened some of the enemies that throw kunai. ・Changed the boss in 6-4 to a single boss. ・The stage where the new gimmick first appeared has been adjusted so that the enemy does not appear. ・Extended invincibility time when hit by bullets.
----------------------------- Thank you for your continued support of "Physical Layer".
Source
Changelog.gg summarizes and formats this update. How we read updates.
