Full notes
Full Photon Engineer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions2 changes1 removal
- Gameplay
- Performance
- UI and audio
changedImproved the algorithm for determining the best possible initial orientation for a block. Previously, it only operated on the vertical axis, but now it operates on the vertical, horizontal, and depth axes.
fixedFixed a shadow artifact that occurred on most AMD GPUs.
removedLevel 6: removed a baseboard that was not supposed to be there.
changedClamped the UI zoom animation to prevent oversized widgets during periods of high computer activity or freezing.
Release notes (v1.0.12):
Improved the algorithm for determining the best possible initial orientation for a block. Previously, it only operated on the vertical axis, but now it operates on the vertical, horizontal, and depth axes.
Fixed a shadow artifact that occurred on most AMD GPUs.
- Level 6removed a baseboard that was not supposed to be there.
Clamped the UI zoom animation to prevent oversized widgets during periods of high computer activity or freezing.
Source
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