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Steam News27 October 20187y ago

Balancing & Bugfixes

This update includes a series of balancing changes for fall damage, fuel consumption and ANI's corrosion to make the experience more enjoyable.

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Full Phoning Home update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedThis update includes a series of balancing changes for fall damage, fuel consumption and ANI's corrosion to make the experience more enjoyable. There are now more auto-save checkpoints to reduce the loss of progress when dying. But remember, you can also save the game whenever and wherever you want. Furthermore, some areas like under the mushroom tree in the forest area did not provide shelter for ANI, which is now fixed. We've also added a bugfix for the second Phoning Home sequence in the desert, which led to confusing situations without guidance if the sequence was initiated without ANI nearby.

This update includes a series of balancing changes for fall damage, fuel consumption and ANI's corrosion to make the experience more enjoyable. There are now more auto-save checkpoints to reduce the loss of progress when dying. But remember, you can also save the game whenever and wherever you want. Furthermore, some areas like under the mushroom tree in the forest area did not provide shelter for ANI, which is now fixed. We've also added a bugfix for the second Phoning Home sequence in the desert, which led to confusing situations without guidance if the sequence was initiated without ANI nearby.

We wish you all a great Halloween next week! If you liked the game, please leave us a review. It really helps.

Source

Steam News / 27 October 2018

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