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Steam News13 July 20205y ago

0.2.0 - Achievements and In-Game Music Come to PhaseWorm

I'm excited to announce the new feature release which takes the game from 0.1.x to 0.2.x. I'm excited to announce the new feature release which takes the game from 0.1.x to 0.2.x. 9 Steam achievements!

Full notes

Full PhaseWorm update

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What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedI'm excited to announce the new feature release which takes the game from 0.1.x to 0.2.x.
addedI'm excited to announce the new feature release which takes the game from 0.1.x to 0.2.x.
addedProgressively building in-game stage music! 5 new in-game music tracks which smoothly increase in complexity as you progress through story mode. Separate volume controls for master, sound, and music levels.

PhaseWorm changes

addedI'm excited to announce the new feature release which takes the game from 0.1.x to 0.2.x.
addedI'm excited to announce the new feature release which takes the game from 0.1.x to 0.2.x.
addedProgressively building in-game stage music! 5 new in-game music tracks which smoothly increase in complexity as you progress through story mode. Separate volume controls for master, sound, and music levels.

I'm excited to announce the new feature release which takes the game from 0.1.x to 0.2.x.

I'm excited to announce the new feature release which takes the game from 0.1.x to 0.2.x.

  • 9 Steam achievements!

    • Problematic Practice - Eat the 14th and 15th apples in The Enchanted Forest without leaving the water.

    • Winning Worm - Complete story mode.

    • Proclaimer - Worm 1000 tiles.

    • Shun Goku Satsu - Die 1000 deaths.

    • Medal Meddler - Get a medal on any non-tutorial level.

    • Medal Master - Get a medal on every level.

    • Taste of Perfection - Get a platinum medal on any non-tutorial level.

    • Wormadictorian - Complete all tutorial levels with a platinum medal.

    • Platinum Perfection - Get a platinum medal on every level.

  • Progressively building in-game stage music!

    • 5 new in-game music tracks which smoothly increase in complexity as you progress through story mode.

    • Separate volume controls for master, sound, and music levels.

Source

Steam News / 13 July 2020

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