Full notes
Full Pharmacy Store Simulator update
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What changed
- Store
- Fixes
- Gameplay
Hello again, Pharmacists!
We’re keeping the momentum going with another update for Pharmacy Store Simulator, this time offering a brand new way to run your business alongside some much-needed technical tweaks. Your continuous feedback is invaluable, and it truly helps us shape the future of the game!
Here is a breakdown of what we’ve added and fixed in this patch:
New Features & Improvements
Introduced Relaxed Mode! For those who prefer to play at their own pace, this mode removes all time constraints. Customers will wait patiently at the counter without leaving, and taking your time will no longer negatively impact your pharmacy's reputation. You can change to the Relaxed Mode at the beginning of the game or in the settings in the Game tab.
Bug Fixes
Fixed a frustrating bug where dropped medicines would sometimes fall through the pharmacy floor, preventing you from picking them up. + You'll receive all the medicines that you've lost that way during your playthrough!
Resolved an issue with the placement of certain medicines so they no longer clip through the shelves.
Prescription meds now correctly count towards the amount shown in your PC.
Fixed the bug that caused the floor and walls of the pharmacy not to change correctly after the customization for some players
Overhauled the physics for refilled cartboard boxes to make them behave more naturally.
Thanks for playing and helping us make the game better! Keep sharing your awesome ideas in the discussions and on our Discord. P.S. Even more new content is already in the works! We are not slowing down
Source
Changelog.gg summarizes and formats this update. How we read updates.
