In this update2
Full notes
Full Pharaoh™: A New Era update
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Repeated intro
Greetings Pharaohs,
What changed
- Gameplay
- Maps
- Fixes
- Events
- Balance
- Store
Pharaoh™: A New Era changes
Today, we’re glad to announce that the Mission Editor mode is now available with the latest update for Pharaoh: A New Era. Starting today, you can play the Mission Editor mode and start your kingdom from scratch to rule it in your own way.
Disclaimer regarding map names when playing in Mission Editor mode:
A note on map names in the new Mission Editor Mode - all of your custom maps will be shown under the "My Maps" tab in-game.
You may create additional tabs to organize your custom maps in-game by creating folders via Windows File Explorer (C:>Users>[My Windows User Name]>AppData>LocalLow>Triskell Interactive>Pharaoh>[Steam ID number]>My Maps).
However, please note that if you create two folders A and B, but each of them contains a map called "MyMap1" then you will have two maps with the same name "MyMap1" under the "My Maps" tab in-game, which may lead to confusion.
We strongly encourage you to assign unique names to your custom maps to avoid confusion in the "My Maps" tab.
Changelog - 1.5.0
Various fixes:
Fixed merchants' import/export cap
Fixed housing losing service access upon save
Fixed hidden recurring events not being rescheduled properly
Fixed next-date preparation of recurring events
Fixed next-date computation of recurring events
Fixed Kingdom invasions sometimes not being processed
Fixed Kingdom Rating rising not canceling Kingdom Invasions
Fixed post-victory and post-defeat events on invasion events
Fixed post load of returning armies after a troop request event
Fixed River of blood & Hailstorm events duration
Prevent Toad Plague to hit empty housing
Fixed displayed reason for events sometimes not making sense
Fixed triggering of events during the first two months of a map
Fixed upper bound of year range for events
Prevent Hunter from changing state while on a ferry
Prevent blocker between Esc. menu and notifications
Fixed display of Leopard skins while moved by a carrier
Fixed Recruiter sometimes stops working altogether
Fixed on battle ending
Fixed Interest on debt being 12 times higher than it should be
Properly removed destroyed migrants from the incoming list in houses
Fixed walkers taking a longer way instead of using the closest ferry
Allow gatherers to use the ferry to reach reeds
Allow performers to use the ferry to reach performance venues
Fixed stage election for performers
Fixed Fire marshalls disappearing after the first fire extinguished
Fixed spam of alerts when a thief meets a gold carrier
Fixed voiceover for the Priest of Ptah in French and English
Fixed Fire Risk Overlay
Fixed Palace Tooltip about unemployment (in some cases)
Fixed roads on floodplain not being usable again after a flood
Prevent construction while holding the building picker key
Fixed house assets variations for levels 11 & 12
Storage buildings now properly apply their maximum carrier-allowed value
Prevent a memory leak on defense system calculation algorithm
Neutral desirability tiles in the Desirability Overlay are now transparent
Added new loading tips
Level Design:
- Dunqul OasisTowers are now available
- Dakhla OasisJewelers are now available
Empire: Trade Route to Waset now properly reopens when the troop request event is a success
Pharaoh: A New Era is 30% off for a limited time only: https://store.steampowered.com/app/1351080/Pharaoh_A_New_Era/
Follow us on Twitter: https://twitter.com/Triskell_Int https://twitter.comdotemu/ http://www.facebook.com/PharaohNewEra
Follow Louis Godart on Twitter: https://twitter.com/louisgodart
👾Catch us on Discord: https://discord.gg/pharaohnewera
Source
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