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Steam News20 June 20233y ago

Phantom Hunter - Third Update! (Also a Free Key Giveaway! See bottom of post)

Hello Everyone! Thanks for your support and feedback while playing the game! The new build is V4.0.5! Got lots of stuff done this month and we hope you enjoy it. Now to the list of things we added for this update!

In this update4

Full notes

Full Phantom Hunter update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Everyone! Thanks for your support and feedback while playing the game!

What changed

1 fix10 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Events
addedThe new build is V4.0.5!
addedGot lots of stuff done this month and we hope you enjoy it. Now to the list of things we added for this update!
addedResearch UpdatesPlayer can now synthesize materials using ecto and desynthesize unused materials into ecto. Go to the research bench to check it out!
changedResearch UpdatesMajority of research upgrades now require ecto as a base requirement - Research UI styling has been updated to look nicer (similar to synth) - Inventory logs now contain item images
addedLevel UpdatesAdded new level Crabby Caverns
addedLevel UpdatesAdded new level Radiant Reef

Phantom Hunter changes

addedThe new build is V4.0.5!
addedGot lots of stuff done this month and we hope you enjoy it. Now to the list of things we added for this update!
addedPlayer can now synthesize materials using ecto and desynthesize unused materials into ecto. Go to the research bench to check it out!
changedMajority of research upgrades now require ecto as a base requirement - Research UI styling has been updated to look nicer (similar to synth) - Inventory logs now contain item images
addedAdded new level Crabby Caverns

The new build is V4.0.5!

Got lots of stuff done this month and we hope you enjoy it. Now to the list of things we added for this update!

Updates

Research Updates

  • Player can now synthesize materials using ecto and desynthesize unused materials into ecto. Go to the research bench to check it out!

  • Majority of research upgrades now require ecto as a base requirement - Research UI styling has been updated to look nicer (similar to synth) - Inventory logs now contain item images

Level Updates

  • Added new level Crabby Caverns

  • Added new level Radiant Reef

  • Each level now has difficulties you can unlock, the harder the difficulty, the more reward!

--> Be careful of the bosses on higher difficulties, they may have additional mechanics. - Normal difficulty is easier than the base difficulty of previous builds. Just by a bit

  • Created a trophy room to see what you have done

Music Updates

  • Added music to the credits screen - There is hub music at home now

General Updates

  • Players stowed weapon now shows on their back - Player invulnerability after getting hit has increased by 33 % - Did some renovations in the house - Pendants have in game UI for ones that take a while to load up (like lifesaver) - UI showing ghostly shard amount in a level after level completion. Helps you know how much more ghostly shards to look for. - Added a soul deck onboarding for new and existing players when they first level up - Music Pitch tween after player death, it's more funny this way. - Added more pendants, some of them are unlocked by default to give player choices at the very beginning. Try out the Satchel pendant! - Level backgrounds are updated to be parallax - PDA now has flags to tell you if you have read it or not - Added Lots of achievements - Player can now skip / exile cards (expect some features to come with this soon!) - Worked on some performance, reduced the amount of times enemy is being checked against things they shouldn't be interacting with. - Ecto max amount increased as now it is core to lots of upgrades and purchases in the future - Player now can see ecto amount while in combat

Feedback

  • Added option to keep mouse captured in window, which was causing issues of mouse clicking outside of the game - Added back main menu button in the options menu, but have it double prompt (trying to ensure player doesn't accidentally end their run) - Added a progress bar to show how long Samurai's warp blade has before auto releasing

Bugs

  • Fix bug where heal orbs got stuck in the ground - Fix typos in some PDA dialogues - Fix floor tile highlight issue on Level 2 - Hiding gun on Squid boss face - Healing heart pendant stats were showing incorrectly as 3 instead of 8 - Removed inventory log when 0 of something gets removed - Fix portal interacting with heal orbs - Fix interact UI colliding with notifications

We have a new twitter account, follow us for more updates!

If you'd like to give feedback: - Phantom Hunter Discord Channel (https://discord.gg/9AK5Z5rHsP)

FREE KEY GIVEAWAY INSTRUCTIONS

First 10 people to follow the instructions will be messaged to get a free steam key!

Source

Steam News / 20 June 2023

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