Full notes
Full Phantom Floor update
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What changed
- Gameplay
- UI and audio
Phantom Floor changes
Big thank you to everyone who has played the demo, and left a review so far.
We've seen your feedback and this first update addresses some of the friction points that have been reported by early players.
Patch Notes:
The note by the flashlight now specifies to use the F key to charge it
You can no longer leave the elevator without first picking up the flashlight
Guidance has been added following the cutscene to outline the objective in the demo
A tooltip has been added to let you know you can skip the cutscene with the Escape key
When you restart the game, the cutscene will be skipped automatically
A background has been added to the "Required Item:" text to make it easier to read
We appreciate all the feedback we've been getting, negative or positive it all helps us.
You keep the feedback coming and we'll keep the improvements coming.
We'll be back soon with the next update!
Source
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