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Steam News2 January 20266mo ago

Update 2.0 is HERE!!!

MAJOR UPDATE - Update 2.0 The coveted Update 2.0 is here, and we have given it our all as a team to craft a more complete experience as has been our biggest suggestion regarding the game thus far.

In this update2

Full notes

Full Phantom Feline update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes20 additions2 changes0 removals
  • Compatibility
  • Gameplay
  • Events
  • UI and audio
  • Store
changedPatch NotesCreated port for Linux/SteamOS
addedPatch NotesAdded 24 new levels
addedPatch NotesAdded three post-game challenge modes
addedPatch NotesAdded a proper credits sequence
addedPatch NotesAdded 14 Steam achievements
addedPatch NotesAdded Steam Cloud support

Phantom Feline changes

changedCreated port for Linux/SteamOS
addedAdded 24 new levels
addedAdded three post-game challenge modes
addedAdded a proper credits sequence
addedAdded 14 Steam achievements

MAJOR UPDATE - Update 2.0

The coveted Update 2.0 is here, and we have given it our all as a team to craft a more complete experience as has been our biggest suggestion regarding the game thus far.

Watch the new trailer here:

Patch Notes

  • Created port for Linux/SteamOS

  • Added 24 new levels

  • Sectioned the game into four areas of eight levels apiece

  • Added three post-game challenge modes

  • Added a proper credits sequence

  • Added 14 Steam achievements

  • Added Steam Cloud support

  • Added multi-screen support

  • Added multi-key support

  • Added conveyor belts

  • Added pushable boxes and pressure pads

  • Added big, unpushable boxes and long pressure pads

  • Added vents; enter in one end, exit out another

  • Added mirrors and cranks to rotate them

  • Added particle effects for objects such as keys and the new ectoplasm vial collectible

  • Added new animations and sound effects for collecting keys

  • Updated Steam store and library assets with new vector art

  • Added custom palette support

  • Updated UI for level select and settings

  • Added control remapping

  • Added proper 16:9 support

  • Added a Game Boy Color inspired splash screen and the ability to disable it

  • Version number in the bottom left of the title screen

  • Replaced old rectangle transition effect with a palette-based fade-out and fade-in transition effect

  • Added new UI sounds

Thank you all for your continued support of Phantom Feline! A reminder that we'll be at MAGFest 2026 next week at Indies Booth #39!

See you then,

The Phantom Feline Development Team

Shady Paw

Source

Steam News / 2 January 2026

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