HomeGamesUpdatesPricingMethodology
Steam News28 August 20196y ago

Phantasmal Going Free

Hi All, as the team has largely dispersed now and we won't be maintaining the game any more, we have decided to make the game free.

Full notes

Full Phantasmal: Survival Horror Roguelike update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedHi All, as the team has largely dispersed now and we won't be maintaining the game any more, we have decided to make the game free. Sadly we've not been able to devote much time to Phantasmal over the last couple of years as we would have liked. One of our biggest setbacks was having made the game in Unity 5.x and using multiple assets that couldn't be updated. Working with a 4-5 year old engine was difficult at the best of times. This came down to our initial relative inexperience at the time - we have learned a ton since then! Anyway, thank you to all of our supporters over the years. You've made this journey an incredible one. One of our collective dreams was to create an indie game. This was our passion project, and we couldn't have done this without you. We're not completely done yet in the indie space - this is something we intend to revisit again one day! Thanks again everyone - it's been a wild ride and we'll keep you posted on our next project!

Phantasmal: Survival Horror Roguelike changes

changedHi All, as the team has largely dispersed now and we won't be maintaining the game any more, we have decided to make the game free. Sadly we've not been able to devote much time to Phantasmal over the last couple of years as we would have liked. One of our biggest setbacks was having made the game in Unity 5.x and using multiple assets that couldn't be updated. Working with a 4-5 year old engine was difficult at the best of times. This came down to our initial relative inexperience at the time - we have learned a ton since then! Anyway, thank you to all of our supporters over the years. You've made this journey an incredible one. One of our collective dreams was to create an indie game. This was our passion project, and we couldn't have done this without you. We're not completely done yet in the indie space - this is something we intend to revisit again one day! Thanks again everyone - it's been a wild ride and we'll keep you posted on our next project!

Hi All, as the team has largely dispersed now and we won't be maintaining the game any more, we have decided to make the game free. Sadly we've not been able to devote much time to Phantasmal over the last couple of years as we would have liked. One of our biggest setbacks was having made the game in Unity 5.x and using multiple assets that couldn't be updated. Working with a 4-5 year old engine was difficult at the best of times. This came down to our initial relative inexperience at the time - we have learned a ton since then! Anyway, thank you to all of our supporters over the years. You've made this journey an incredible one. One of our collective dreams was to create an indie game. This was our passion project, and we couldn't have done this without you. We're not completely done yet in the indie space - this is something we intend to revisit again one day! Thanks again everyone - it's been a wild ride and we'll keep you posted on our next project!

Source

Steam News / 28 August 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.