Welcome Back, Confiners! In time for the Winter Sale, we have implemented a bunch of changes and polishes.
In this update2
Full notes
Full PhaigeX: Hyperspace Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
10 fixes3 additions5 changes2 removals
Events
Balance
Gameplay
Server
Store
changedIn time for the Winter Sale, we have implemented a bunch of changes and polishes. Various adjustments had to be made in order to give more attention to unused powerups, improve variety of game events, and balancing the work's difficulty level. I hope you enjoy the improvements we have made!
addedGAME CHANGESHyperspace Campaign Choices - Increased values for choices that increases Incursion Rate Event Selection - Adjustments to randomization to allow for a wider variety of encounters Support Shop - Adjustments to the reroll mechanics for Ship Modifiers Defend/Protect Allied Unit Events - Added HP bar to the Allied Ships/Structures needing to be protected Merchant Events - Upon reaching Full Arsenal (fully equipped and maxed out weapon and passive slots), instead of disabling the choices, they will sell stat upgrades instead Artemis/Apollo Limited Missions - Increased transport ships' Health Points so that they don't get easily destroyed, failing the limited mission Hyperspace Satellite Limited Mission - If [PhaigeX Cavalry] is already unlocked, this mission is guaranteed to be encountered at around 80/100 Sector Progress Jormungandr Boss - Improved movement behavior
changedGAME CHANGESArtemis Support Module - Damage nerf to weapons
changedGAME CHANGESApollo Support Module - Damage nerf to weapons - Sprite and paint job changes, to look better while docked to the player ship
removedGAME CHANGESPlayer Ship: Arbalest Adjustments - Removed camera repositioning in Breach Mode
changedGAME CHANGESPlayer Ship: Rave-N Adjustments - DMG Buff: 60% -> 80% - MHP Buff: 60% -> 100% - Diffraction Prism Lv5: Radiation Shockwave now slows enemies' movement speed and rate of fire
changedIn time for the Winter Sale, we have implemented a bunch of changes and polishes. Various adjustments had to be made in order to give more attention to unused powerups, improve variety of game events, and balancing the work's difficulty level. I hope you enjoy the improvements we have made!
addedHyperspace Campaign Choices - Increased values for choices that increases Incursion Rate Event Selection - Adjustments to randomization to allow for a wider variety of encounters Support Shop - Adjustments to the reroll mechanics for Ship Modifiers Defend/Protect Allied Unit Events - Added HP bar to the Allied Ships/Structures needing to be protected Merchant Events - Upon reaching Full Arsenal (fully equipped and maxed out weapon and passive slots), instead of disabling the choices, they will sell stat upgrades instead Artemis/Apollo Limited Missions - Increased transport ships' Health Points so that they don't get easily destroyed, failing the limited mission Hyperspace Satellite Limited Mission - If [PhaigeX Cavalry] is already unlocked, this mission is guaranteed to be encountered at around 80/100 Sector Progress Jormungandr Boss - Improved movement behavior
changedArtemis Support Module - Damage nerf to weapons
changedApollo Support Module - Damage nerf to weapons - Sprite and paint job changes, to look better while docked to the player ship
removedPlayer Ship: Arbalest Adjustments - Removed camera repositioning in Breach Mode
Welcome Back, Confiners!
In time for the Winter Sale, we have implemented a bunch of changes and polishes. Various adjustments had to be made in order to give more attention to unused powerups, improve variety of game events, and balancing the work's difficulty level. I hope you enjoy the improvements we have made!
GAME CHANGES
Hyperspace Campaign
Choices
- Increased values for choices that increases Incursion Rate
Event Selection
- Adjustments to randomization to allow for a wider variety of encounters
Support Shop
- Adjustments to the reroll mechanics for Ship Modifiers
Defend/Protect Allied Unit Events
- Added HP bar to the Allied Ships/Structures needing to be protected
Merchant Events
- Upon reaching Full Arsenal (fully equipped and maxed out weapon and passive slots), instead of disabling the choices, they will sell stat upgrades instead
Artemis/Apollo Limited Missions
- Increased transport ships' Health Points so that they don't get easily destroyed, failing the limited mission
Hyperspace Satellite Limited Mission
- If [PhaigeX Cavalry] is already unlocked, this mission is guaranteed to be encountered at around 80/100 Sector Progress
Jormungandr Boss
- Improved movement behavior
Artemis Support Module - Damage nerf to weapons
Apollo Support Module - Damage nerf to weapons - Sprite and paint job changes, to look better while docked to the player ship
RemovedPlayer ShipArbalest Adjustments - Removed camera repositioning in Breach Mode
Player Ship: Rave-N Adjustments - DMG Buff: 60% -> 80% - MHP Buff: 60% -> 100% - Diffraction Prism Lv5: Radiation Shockwave now slows enemies' movement speed and rate of fire
Weapon: Lightning Fence Adjustments - Lightning Fence Lv2 and Lv4 adds slow effect, reducing enemies' movement speed and rate of fire
AdjustedWeaponEMP Stream and Passive: Glitch Protocol Adjustments - Reduced stun duration against BOSS-type enemies to 0.5 seconds
BUG FIXES
Hyperspace Mode: Selling powerups should also remove the equipped tags that influence choice availability
Hyperspace Mode: Save data also keeps track of the ship skin used
FixedHyperspace ModeFixed damage mechanics to lessen unfortunate insta-kill moments via drone swarms
Fortress Shell messing up the rotation point of the Fortress player ship
Rave-N Diffraction Prisms getting destroyed, when these should be invulnerable
Enemy Structures'portals not disappearing when destroying structure parts
Apollo's Sweeping Formation visual bug regarding beam flares staying after the beams finished firing
Swole Caliber Ship Modifier bullet size changes doesn't reflect the moment it gets equipped (but the effect applies upon warping to the next hyperspace area)
Title screen fumble that gave free 500 warp cores on new saves (For those who got them, Merry Christmas!)