Full notes
Full Pest Control update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Gameplay
- UI and audio
NEW FEATURES
The “Craft” button in the workshop shine and pulses when a recipe can be created.
The modules button in the workshop flash when they must be selected.
The arrow in the tutorial will stay until the next part of the tutorial.
Listing what exactly we unlock through research.
The scanner has increased range during Terror missions.
Message about unlocked trainers in the gym.
Message about no money or maximum room upgrade during office expansion.
Added return button in the rooms.
IMPROVEMENTS
Hiding the mission progress counter during the first contract.
Many smaller tutorial improvements to make it more readable.
We removed cockroaches from the mission “Apothecary Ways”, to make it easier.
We deleted cockroaches from “Apothecary Ways”, to make the mission easier.
Story scenes take longer to complete.
FIXES
Traps with 0 placements were not destroying themselves.
The sky in the office disappeared.
Blocking pests after exiting the trap.
Source
Changelog.gg summarizes and formats this update. How we read updates.
