In this update2
Full notes
Full Perpetuo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
Perpetuo changes
Steam post image Today, Perpetuo leaves Early Access.
After months of loops, fixes, feedback, and late-night builds, the final version 2.0a is now live. This is the complete experience... built to be played, replayed, and uncovered at your own pace.
What’s included in 2.0a
Finalized progression and a fully playable complete build
Improved readability and lighting in key rooms.
Clearer interactions and feedback for ritual/puzzle elements
Better default settings (audio and graphics tuned out of the box)
New atmosphere touches (including storm/flood effects)
Haptics/vibration added to key events
Expanded localization coverage (more languages and polishing)
Thank you
To everyone who played during Early Access: thank you. Your reports, screenshots, and messages helped shape the final release.
If you enjoy Perpetuo, leaving a review helps more than you think. And if something still breaks: post it in the forums... I'll keep watching.
See you in the next loop.
— Nacho / Nightwolf Games
Source
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