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Steam News31 December 20241y ago

v3.2.12: Year-end enhancements

Greetings surveyors! I’m excited to share the final update for Periphery Synthetic in 2024.This release brings a vertical slice of audio and graphical enhancements to polish out a year of exciting updates.

In this update1

Full notes

Full Periphery Synthetic update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings surveyors!

What changed

4 fixes0 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
  • Fixes
changedI’m excited to share the final update for Periphery Synthetic in 2024.This release brings a vertical slice of audio and graphical enhancements to polish out a year of exciting updates. Be sure to upgrade your thrusters and check out the exospheres of Alpha Periphery B and C if you haven’t already. Enjoy!
changedv3.2.12 changesCore Gameplay Prevented material distillation while in zero-atmosphere environments. Decreased the time interval between automatic perception checks.
fixedv3.2.12 changesCore Interface Fixed a visual contrast issue with the system tutorials in dark mode.
changedv3.2.12 changesCore Graphics Reduced terrain-related frame drops when moving at maximum speed.
fixedv3.2.12 changesAlpha Periphery B Remixed the music in the exosphere. Improved the sun glow. Reduced particle effects while quickly travelling vertically. Fixed certain particle effects appearing at high altitudes. Made a certain perception easier to find.
fixedv3.2.12 changesAlpha Periphery C Improved the transition to the exosphere. Improved the sun and moon glow. Re-routed cave sounds from the music channel to the sound effects channel. Applied reverb to the cave sounds. Fixed scan not guiding to uncollected artifacts.

Periphery Synthetic changes

changedI’m excited to share the final update for Periphery Synthetic in 2024.This release brings a vertical slice of audio and graphical enhancements to polish out a year of exciting updates. Be sure to upgrade your thrusters and check out the exospheres of Alpha Periphery B and C if you haven’t already. Enjoy!
changedCore Gameplay Prevented material distillation while in zero-atmosphere environments. Decreased the time interval between automatic perception checks.
fixedCore Interface Fixed a visual contrast issue with the system tutorials in dark mode.
changedCore Graphics Reduced terrain-related frame drops when moving at maximum speed.
fixedAlpha Periphery B Remixed the music in the exosphere. Improved the sun glow. Reduced particle effects while quickly travelling vertically. Fixed certain particle effects appearing at high altitudes. Made a certain perception easier to find.

I’m excited to share the final update for Periphery Synthetic in 2024.This release brings a vertical slice of audio and graphical enhancements to polish out a year of exciting updates. Be sure to upgrade your thrusters and check out the exospheres of Alpha Periphery B and C if you haven’t already. Enjoy!

v3.2.12 changes

  • Core Gameplay

    • Prevented material distillation while in zero-atmosphere environments.

    • Decreased the time interval between automatic perception checks.

  • Core Interface

    • Fixed a visual contrast issue with the system tutorials in dark mode.

  • Core Graphics

    • Reduced terrain-related frame drops when moving at maximum speed.

  • Alpha Periphery B

    • Remixed the music in the exosphere.

    • Improved the sun glow.

    • Reduced particle effects while quickly travelling vertically.

    • Fixed certain particle effects appearing at high altitudes.

    • Made a certain perception easier to find.

  • Alpha Periphery C

    • Improved the transition to the exosphere.

    • Improved the sun and moon glow.

    • Re-routed cave sounds from the music channel to the sound effects channel.

    • Applied reverb to the cave sounds.

    • Fixed scan not guiding to uncollected artifacts.

  • Alpha Periphery C2

    • Prevented snow and ice sounds while in the exosphere.

    • Reduced particle effects while quickly travelling vertically.

    • Fixed an inaccessible perception when vertical look is toggled off.

    • Removed dynamic panning from snow and ice sounds for performance.

Source

Steam News / 31 December 2024

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