In this update1
Full notes
Full Periphery Synthetic update
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Repeated intro
Greetings surveyors!
What changed
- UI and audio
- Gameplay
- Maps
- Fixes
Periphery Synthetic changes
I’m excited to share the final update for Periphery Synthetic in 2024.This release brings a vertical slice of audio and graphical enhancements to polish out a year of exciting updates. Be sure to upgrade your thrusters and check out the exospheres of Alpha Periphery B and C if you haven’t already. Enjoy!
v3.2.12 changes
Core Gameplay
Prevented material distillation while in zero-atmosphere environments.
Decreased the time interval between automatic perception checks.
Core Interface
Fixed a visual contrast issue with the system tutorials in dark mode.
Core Graphics
Reduced terrain-related frame drops when moving at maximum speed.
Alpha Periphery B
Remixed the music in the exosphere.
Improved the sun glow.
Reduced particle effects while quickly travelling vertically.
Fixed certain particle effects appearing at high altitudes.
Made a certain perception easier to find.
Alpha Periphery C
Improved the transition to the exosphere.
Improved the sun and moon glow.
Re-routed cave sounds from the music channel to the sound effects channel.
Applied reverb to the cave sounds.
Fixed scan not guiding to uncollected artifacts.
Alpha Periphery C2
Prevented snow and ice sounds while in the exosphere.
Reduced particle effects while quickly travelling vertically.
Fixed an inaccessible perception when vertical look is toggled off.
Removed dynamic panning from snow and ice sounds for performance.
Source
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