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Steam News13 March 20251y ago

20250312.21723

Thanks everyone for helping us with your bugreports, makes our job much more pleasant. List of fixes: Adjustments made to the cost of implants.

Full notes

Full Peripeteia update

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What changed

1 fix0 additions1 change1 removal
  • Fixes
  • Balance
  • Performance
fixedSeveral items in missions would disappear when you loaded a saved game from main menu (particularly bad on Belgrade with several of the first guns you can find being affected), this was caused by a discrepancy in their save profiles compared to their prefabs: corrected this systematically
removedBelgrade had a several second window (the duration of the opening cutscene) where you could drop your implants and pick them up before they were removed from your inventory.
changedThere's been several reported crashes that have been revealed to be caused by a ragdoll stretching out indefinitely. While the exact cause of this crash is unknown, there is now a failsafe that gets tripped when you load a save from main menu and a corpse is showing signs of stretching his arms out (just for you). This at least should stop the bug from persisting on most save files.

Peripeteia changes

fixedSeveral items in missions would disappear when you loaded a saved game from main menu (particularly bad on Belgrade with several of the first guns you can find being affected), this was caused by a discrepancy in their save profiles compared to their prefabs: corrected this systematically
removedBelgrade had a several second window (the duration of the opening cutscene) where you could drop your implants and pick them up before they were removed from your inventory.
changedThere's been several reported crashes that have been revealed to be caused by a ragdoll stretching out indefinitely. While the exact cause of this crash is unknown, there is now a failsafe that gets tripped when you load a save from main menu and a corpse is showing signs of stretching his arms out (just for you). This at least should stop the bug from persisting on most save files.

Thanks everyone for helping us with your bugreports, makes our job much more pleasant. List of fixes:

  • Adjustments made to the cost of implants.

  • Several items in missions would disappear when you loaded a saved game from main menu (particularly bad on Belgrade with several of the first guns you can find being affected), this was caused by a discrepancy in their save profiles compared to their prefabs: corrected this systematically

  • Some consumables weren't saving their hotslot number which is why they weren't going back to slots if you used them and reloaded.

  • Belgrade had a several second window (the duration of the opening cutscene) where you could drop your implants and pick them up before they were removed from your inventory.

  • There's been several reported crashes that have been revealed to be caused by a ragdoll stretching out indefinitely. While the exact cause of this crash is unknown, there is now a failsafe that gets tripped when you load a save from main menu and a corpse is showing signs of stretching his arms out (just for you). This at least should stop the bug from persisting on most save files.

Source

Steam News / 13 March 2025

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