HomeGamesUpdatesPricingMethodology
Steam News13 October 20241y ago

v1.0.4

-hotkey to select unmoved units now makes the same sound as the icon-button -unlimited round time by sliding the time-slider to the right (with STATIC instead of DYNAMIC time) -default-mode: bot/player loses when no til

Full notes

Full Periculum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedhotkey to select unmoved units now makes the same sound as the icon-button -unlimited round time by sliding the time-slider to the right (with STATIC instead of DYNAMIC time) -default-mode: bot/player loses when no tiles left (excluding water or mountain tiles) -VR: units now grab-able with hands/swords (better to zoom out fully by dragging both hands out before)

Periculum changes

changedhotkey to select unmoved units now makes the same sound as the icon-button -unlimited round time by sliding the time-slider to the right (with STATIC instead of DYNAMIC time) -default-mode: bot/player loses when no tiles left (excluding water or mountain tiles) -VR: units now grab-able with hands/swords (better to zoom out fully by dragging both hands out before)

-hotkey to select unmoved units now makes the same sound as the icon-button -unlimited round time by sliding the time-slider to the right (with STATIC instead of DYNAMIC time) -default-mode: bot/player loses when no tiles left (excluding water or mountain tiles) -VR: units now grab-able with hands/swords (better to zoom out fully by dragging both hands out before)

Source

Steam News / 13 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.