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Steam News9 October 20258mo ago

0.1.3.f Hot Fix

Thanks so much for the great launch day everyone! Your feedback and comments and support have been energizing. The biggest piece of feedback from new players so far has been surrounding the tutorial difficulty. The 0.1.

In this update4

Full notes

Full Periapsis: Eclipse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
addedThanks so much for the great launch day everyone! Your feedback and comments and support have been energizing. The biggest piece of feedback from new players so far has been surrounding the tutorial difficulty.
fixedThe 0.1.3.f hotfix lowers the difficulty of the tutorial by reducing the number of ships you'll face in the first level and also makes them a bit less challenging to track down, fight and kill. In addition to that, there are a few small balance tweaks and bug fixes.
removedTutorialRemoved the corvette enemy from the first tutorial level.
changedTutorialIncreased weapon range bonus for attacking bright, high IR targets to make it easier to attack from longer range.
addedTutorialAdded advice on how to maneuver fuel efficiently to the first tutorial level in lieu of a deeper orbital mechanics tutorial.
fixedBugsFixed an issue causing a soft lock after reaching maximum level.

Periapsis: Eclipse changes

addedThanks so much for the great launch day everyone! Your feedback and comments and support have been energizing. The biggest piece of feedback from new players so far has been surrounding the tutorial difficulty.
fixedThe 0.1.3.f hotfix lowers the difficulty of the tutorial by reducing the number of ships you'll face in the first level and also makes them a bit less challenging to track down, fight and kill. In addition to that, there are a few small balance tweaks and bug fixes.
removedRemoved the corvette enemy from the first tutorial level.
changedIncreased weapon range bonus for attacking bright, high IR targets to make it easier to attack from longer range.
addedAdded advice on how to maneuver fuel efficiently to the first tutorial level in lieu of a deeper orbital mechanics tutorial.

Thanks so much for the great launch day everyone! Your feedback and comments and support have been energizing. The biggest piece of feedback from new players so far has been surrounding the tutorial difficulty.

The 0.1.3.f hotfix lowers the difficulty of the tutorial by reducing the number of ships you'll face in the first level and also makes them a bit less challenging to track down, fight and kill. In addition to that, there are a few small balance tweaks and bug fixes.

Expect more updates addressing the biggest complaints soon!

Tutorial

  • Removed the corvette enemy from the first tutorial level.

  • Enemy attack ships in the first tutorial level now do not maneuver and run away.

  • Increased weapon range bonus for attacking bright, high IR targets to make it easier to attack from longer range.

  • Added advice on how to maneuver fuel efficiently to the first tutorial level in lieu of a deeper orbital mechanics tutorial.

Bugs

  • Fixed an issue causing a soft lock after reaching maximum level.

Balance

  • Drastically reduced the cost of all missiles in shops.

  • Increased P-LaWs damage and heat generation while reducing power consumption.

  • Increased Shango rail-gun accuracy.

Known Issues

  • The game may crash at random after some battles with a "Removing Null Entity" error. This is an ongoing problem that I'm working on solving. Your game is saved and you can restart without loss of progress.

Source

Steam News / 9 October 2025

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