Full notes
Full Perfect Heist 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Perfect Heist 2 changes
Changes:
adjusted Swarm drone spawn locations
removed weapon from "Doc" Swarm drone
reduced "Grumpy" drone weapon noise slightly
reduced Swarm drone motor noise while flying
Fixed:
fixed melee weapons still damaging teammates even if teamdamage is turned off
fixed melee weapons having no killfeed icons
fixed Roman Guards having no killfeed icons
fixed Swarm drones having no killfeed icons
fixed employee-zone-only gadgets placement guides not turning green even when inside an employee zone
fixed buggy UI appearing from one frame when switching from a vehicle back to the player character
fixed Swarm class being able to pickup weapons from cop cars, Arms Dealer drops, and Mafia Boss tommy cases
fixed robbers being able to spectate Swarm drones
fixed sometimes not being able to remove bots in the team selection screen
fixed Artist's painting texture not updating correctly
Level Editor:
multiple "Custom Stealable Object" related bugfixes to prevent invisible procedural meshes on clients
Source
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