Full notes
Full Perfect update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Performance
Thank you all so much for your feedback on Perfect, we’ve just released an update that fixes a number of minor issues and enhances several features. The community’s input has been invaluable in providing suggestions on how we can improve, and we hope you’ll enjoy this update. Please do keep your feedback coming! If you experience any problems with Perfect, please report them to support@ndreams.com or head over to our Support Forum.
Patch contents:
You can now skip or skim pebbles and stones across the water.
Objects thrown into the water will now decelerate as they sink.
Additionally, fish will now scatter when you throw an object into the water next to them.
If you now throw an object at a sting ray in the water, it will collide with the animal rather than passing through it. (That being said – be kind to the sting rays! They’re very nice.)
Naturally-occurring events will now happen sooner and more frequently.
We’ve made some general optimisation and small performance improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
