Full notes
Full Peraglees - The Ooloufian Resistance update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello friends, thank you for the support during the Steam summer sale. I have a little update for you all.
What changed
- Gameplay
- Balance
- Fixes
Peraglees - The Ooloufian Resistance changes
- Took Crisis Mode Alpha Test away. We're retooling this mode. It'll be back soon.
- Changed the way players collide with general collision, crates and obsticals.
- Goblins can now spawn and walk on screen, making the game much harder.
- Took out some deprecated code related to bosses which could cause softlocks after defeating them.
- Flamethrower now does more damage over time on all levels.
- Fixed goblin track turrets. They were moving when off screen causing them to destroy if they hit objects.
- Fixed an issue with Boss 6 lasers (Flower Boss). When p[layer is hit by them, it could cause a softlock until hit by a projectile.
- Boss 6 is now slightly harder.
- Boss 4 is now slightly harder.
- Fixed an issue where the game could softlock after the tutorial boss is completed.
- Fixed some small bugs which didn't affect the gameplay.
Have fun, please report bugs in the Discussion thread or our Discord community.
Thanks / Dave / KAOTIX Fury.
Source
Changelog.gg summarizes and formats this update. How we read updates.
