After feedback on the frustrating experience on some jungle levels, we have reduced the difficulty at those.
Full notes
Full PePiBo: Peregrino Pinata Bowling update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
Gameplay
Events
changedAfter feedback on the frustrating experience on some jungle levels, we have reduced the difficulty at those.
addedWe also added a series of hints through different levels on how the game elements behave so that you can better understand what to expect when throwing a ball and the most efficient way to do it. Sadly it was not possible for us to emulate real bowling ball weight in your controller, so that is left to your imagination, but with that mindset: you can not quickly swing a bowling ball (unless you are Hulk). If you pretend a long swing as for real bowling balls everything should work smoothly. We added a hint in this regard too.
changedWe hope this makes the game experience more enjoyable. But still remember it's a physics puzzle game, where the challenge is sometimes figuring out the best order of using your balls, what target to aim first, or looking for possible workarounds in the level and environment!
PePiBo: Peregrino Pinata Bowling changes
changedAfter feedback on the frustrating experience on some jungle levels, we have reduced the difficulty at those.
addedWe also added a series of hints through different levels on how the game elements behave so that you can better understand what to expect when throwing a ball and the most efficient way to do it. Sadly it was not possible for us to emulate real bowling ball weight in your controller, so that is left to your imagination, but with that mindset: you can not quickly swing a bowling ball (unless you are Hulk). If you pretend a long swing as for real bowling balls everything should work smoothly. We added a hint in this regard too.
changedWe hope this makes the game experience more enjoyable. But still remember it's a physics puzzle game, where the challenge is sometimes figuring out the best order of using your balls, what target to aim first, or looking for possible workarounds in the level and environment!
After feedback on the frustrating experience on some jungle levels, we have reduced the difficulty at those.
We also added a series of hints through different levels on how the game elements behave so that you can better understand what to expect when throwing a ball and the most efficient way to do it. Sadly it was not possible for us to emulate real bowling ball weight in your controller, so that is left to your imagination, but with that mindset: you can not quickly swing a bowling ball (unless you are Hulk). If you pretend a long swing as for real bowling balls everything should work smoothly. We added a hint in this regard too.
We hope this makes the game experience more enjoyable. But still remember it's a physics puzzle game, where the challenge is sometimes figuring out the best order of using your balls, what target to aim first, or looking for possible workarounds in the level and environment!