Full notes
Full Pentasma update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Server
Pentasma changes
Fixed an error that occurs when using time stop.
When using Smart Bomb, sound effect of dying enemies will now no longer be played at once.
Lowered the attacking speed of Baiters and Jumpers.
Increased the delay of spawning Baiters and Hunters at boss wave.
Decreased the amount of enemies at Space Wave and Planet Bombard Raid.
Changed the sound effect of landing humanoid, which will be more noticeable.
Added the script that checks the connection with the server. If you're not connected, the game will be changed to offline mode.
Source
Changelog.gg summarizes and formats this update. How we read updates.
