In this update6
Full notes
Full Pennylooter update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, it's The Developer again. Just passing by to drop off some shiny new items and irrefutably glamorous bug fixes. Get ready to have your socks knocked on (I do NOT want to see your feet).
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Balance
- Store
Pennylooter changes
Defibrillator Sandwich
You've never had a sandwich this good. Gain an extra life for each one you eat.
Finger Cream
Gently apply this lotion to your fingers in order to fire automatic weapons more quickly. Disclaimer: makes it harder to aim.
Dice Powder
We crushed up and ground some dice until they were fit for consumption. Take a sip of one of these and you'll never feel the same again.
Reset Button
Press this little button on the back of your head to start back at the first wave, but with all your items and abilities intact.
Totem of Rolling
Nobody's really sure what this is, but we've found that if you swallow it you can roll further than normal. We recommend chasing it with some mayonnaise.
Small Changes & Bug Fixes
Greatly improved performance when there's lots of enemies and/or explosions
Fixed an issue that could cause the player's inventory in a saved run to become corrupted when new items were added to the game
Small fungus enemies now burst into spore clouds when they collide with the player
Fixed Blinker enemies damaging the player immediately after spawning
UI appearance should be more consistent across different devices/resolutions/aspect ratios
Progress for the achievements Slippery, Untouchable, Very Slippery, and Completely Untouchable was not saved when exiting the game during a run
Taking damage during a boss fight no longer affects progress for the achievements listed above
Made it easier to blow up shop doors
Changed the font for damage particles and made them enabled by default (they can still be toggled off in the settings)
Auto-reload works when playing on mouse and keyboard now
Lowered the required stats for a few achievements
Added a sound effect when Remmy Ribbit jumps
Fixed a minor issue with the RNG
Source
Changelog.gg summarizes and formats this update. How we read updates.
