Full notes
Full Penkura update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
Penkura changes
Dev-Com
Welcome, members of the Accord!
This is tiny patch to fix issues reported by the players.
We are also adding a quickslot button setters directly in the additional window menu, that appears when right clicking an item in the inventory.
This was done to make it easier for people to set items in the quickslot interface with the controller. We used that opportunity to also visually improve the entire UI, making it more visible and easier to use.
As always, for more information regarding the latest technical support, patches, and updates, please join our Discord Community.
LINK ----> https://discord.gg/2ukYHQm
Till the next Dev-Com over and out.
Penkura Main Branch Adjustment
--------------------- ⊞ Bugs/Errors ⊞ ---------------------
◈ An issue with Main Menu opening up when quickly leaving the storage.
------------------------------------------------- ⊞ Improvements / changes / additions ⊞ -------------------------------------------------
◈ Improved icon position of items when dragging them in the inventory.
◈ Added Quickslot assignment window in the additional actions window.
◈ Minor visual adjustment to the Additional Actions Window, to make it more visible, and easier to use.
◈ Improvement to lights and shadows in:
- T1 Storage
- Small Habitation Module
- Medbay
- Tirix Power Plant
- Manufacturing Platform
Enhanced Atmo-Growbed This change also improves the performance from within those buildings, in some by just 3% but in other by even 19% on average.
Source
Changelog.gg summarizes and formats this update. How we read updates.
