Repeated intro
Hey everyone! Sorry for the lack of any updates and a bit of radio silence! I just want to report that I'm still working on update v1.1.9, it's just that progress is slow. Turns out that making a singleplayer game, by design, multiplayer isn't the easiest thing to do, but things are getting done! I can't give a complete estimate on when the update is out due to my inconsistent work motivation, but I'm hoping to get the update out before the New Year! Speaking of which, I want to talk a bit about things I want to do in 2025:
What changed
0 fixes2 additions4 changes0 removals
- Gameplay
- Store
- Workshop
- Events
addedHey everyone! Sorry for the lack of any updates and a bit of radio silence! I just want to report that I'm still working on update v1.1.9, it's just that progress is slow. Turns out that making a singleplayer game, by design, multiplayer isn't the easiest thing to do, but things are getting done! I can't give a complete estimate on when the update is out due to my inconsistent work motivation, but I'm hoping to get the update out before the New Year! Speaking of which, I want to talk a bit about things I want to do in 2025:
addedRelease update v2.0 which will contain a massive amount of new content for the Base Game and overall story structure fixing
changedRelease PD on the Google Play Store for Android devices to officially play!
changedStart work on Custom Level 2.0 (Better level creation experience and the ability to create large-scale levels and even upload them to the Steam Workshop... speaking of the Workshop)
changedAllow Custom ShipTypes; basically upload a square 256p image (PNG, JPG, or even a GIF!) and there ya go! Also let these go on the workshop.
changedEvents!
Pellet Dodge changes
addedHey everyone! Sorry for the lack of any updates and a bit of radio silence! I just want to report that I'm still working on update v1.1.9, it's just that progress is slow. Turns out that making a singleplayer game, by design, multiplayer isn't the easiest thing to do, but things are getting done! I can't give a complete estimate on when the update is out due to my inconsistent work motivation, but I'm hoping to get the update out before the New Year! Speaking of which, I want to talk a bit about things I want to do in 2025:
addedRelease update v2.0 which will contain a massive amount of new content for the Base Game and overall story structure fixing
changedRelease PD on the Google Play Store for Android devices to officially play!
changedStart work on Custom Level 2.0 (Better level creation experience and the ability to create large-scale levels and even upload them to the Steam Workshop... speaking of the Workshop)
changedAllow Custom ShipTypes; basically upload a square 256p image (PNG, JPG, or even a GIF!) and there ya go! Also let these go on the workshop.
Release update v2.0 which will contain a massive amount of new content for the Base Game and overall story structure fixing
Release PD on at least one type of home console!
Release PD on the Google Play Store for Android devices to officially play!
Start work on Custom Level 2.0 (Better level creation experience and the ability to create large-scale levels and even upload them to the Steam Workshop... speaking of the Workshop)
Allow Custom ShipTypes; basically upload a square 256p image (PNG, JPG, or even a GIF!) and there ya go! Also let these go on the workshop.
Events!
Anyways, I don't know how to make a conclusion, so uh, yeah.