Full notes
Full Peckers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
- Balance
- Fixes
addedEmpty dirt blocks can now spawn gold at 2% chance to avoid softlocks with harder customers. This can be changed to 5% or 10% after further testing.
changedStamina color turns red when it's on regenerating
fixedFixed minor bugs to the random encounters
Peckers changes
addedEmpty dirt blocks can now spawn gold at 2% chance to avoid softlocks with harder customers. This can be changed to 5% or 10% after further testing.
changedStamina color turns red when it's on regenerating
fixedFixed minor bugs to the random encounters
Empty dirt blocks can now spawn gold at 2% chance to avoid softlocks with harder customers. This can be changed to 5% or 10% after further testing.
Overground dirt blocks give 2 gold
Glowcaps dirt blocks give 5 gold
Hollowroot dirt blocks give 15 gold
Hell dirt blocks give 30 gold
Stamina color turns red when it's on regenerating
Fixed minor bugs to the random encounters
Source
Changelog.gg summarizes and formats this update. How we read updates.
