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Full Pecaminosa update
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Pecaminosa changes
Located a few miles from the U.S.-Mexico border, Pecaminosa is a magnet for crime, gambling and corruption. A decadent city, abandoned by the hand of God, inhabited by mobsters and criminals, prostitutes and gamblers, who have made Pecaminosa a mix of violent post-Prohibition Chicago and the sleaziest version of Las Vegas. This is the scenario you'll find yourself in, if you decide to get into the shoes of John Souza, a former cop who, left by his wife and fed up with corruption, gave up any last bit of hope he had and became a full-time drunk.
During one of his epic hangovers, John receives an unexpected guest: the ghost of Charlie "Two Angels", the most vile and bloodthirsty gangster of Pecaminosa. In spite of being the city’s most notorious criminal during his life, Charlie doesn't want to end up in Hell, and he is willing to betray his former partners in order to cross the gates of Heaven. To do so, he needs John to locate them, and, as if his spectral presence wasn't enough of an incentive for him to accept the case, he’s had his lieutenants, his two "angels", just as ruthless as he was in life, accompany him: Vinnie and Paul.
Vinnie "Questions" has never stood out for his intelligence, but he has always been faithful to Charlie and has an ally to smash away any mockery: his beloved bat, which he has named “Dolores".
Paul "Dice" is Charlie's other "angel", a peculiar guy who always leaves the fate of poor idiots who cross his path in the hands of luck. That's why he always carries around a pair of bloody dice.
Luckily, John also has some allies among the inhabitants of Pecaminosa, and none as passionate as Sharleena Bluebird, the most sought-after prostitute at "La Joie de Vivre", the city's most popular brothel. Sharleena's services are only available to the most prominent of politicians and mobsters, which in turn, unknowingly provide her with all sorts of valuable information that she doesn’t hesitate to share with John, whom she has grown to care for immensely.
Sherlock Holmes had a valuable network of informants among London's beggars, but John Souza only needs one, who is worth all of them. And he is just a child. Darcy “Whispers” grew up in the St Louis orphanage and ended up seeing for himself just how hard the streets of Pecaminosa are. His work as a newspaper delivery boy allows him to be informed of everything that is happening in the city, both what arrives in print and what is said amidst the darkest alleys.
Throughout the different adventures that John will live in Pecaminosa, we will find other characters just as fascinating: Madame Dubarry (the sixty-year-old brothel owner), Dave O'Sullivan (a ruthless businessman), the unethical Dr. Schumann, Liam Walsh (an IRA member), Angus Gump (the undertaker), Mr. Washi Washi (a laundry owner), Carlos Hernandez (an illegal immigrant grocer), Papa LeBeau (arms dealer), Cullem (veteran cop, one of the few honest law enforcement officers left in the city), Magg Easter, Manuel Terro, Patch “The Rat”... All of them, and many other NPCs we will meet during the course of the game help shape a relentless and multicultural city. A melting pot of scoundrels and fortune seekers, of decent people destined to a miserable life and of criminals with no respect for human life... Puppets in a theater of the macabre, where jazz and liquor merge with supernatural elements to create a simply unforgettable gaming experience.
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