HomeGamesUpdatesPricingMethodology
Steam News25 February 20242y ago

Smaller maps, multiple modes and more dynamic gameplay!

Greetings peasants! Since the player base in Peasant Royale is not yet big enough, the decision was made to switch to smaller maps, with a shorter interval between zone shrinkings.

Full notes

Full Peasant Royale update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings peasants!

What changed

0 fixes1 addition1 change1 removal
  • Server
  • Balance
  • Maps
removedSince the player base in Peasant Royale is not yet big enough, the decision was made to switch to smaller maps, with a shorter interval between zone shrinkings. This will create the right pace for a match with any number of players. On average, the length of each game will be 5-6 minutes. Servers will no longer shut down when a match ends, so you can stay on the same server until the next game starts.
changedThe looting system has also been improved and simplified. Now you just need to run over an armor item and it will automatically be put on if it is better than the one you are wearing. Other items are also collected automatically. Weapons that are located in the first 6 slots can be replaced by picking up another one.
addedFull list of changes in update 1.0.3.0: - 4 new maps. - Auto-pickup of items. - Quick replacement of your current weapon with a new one. - Changed intervals between zone shrinkings. - 4 new game modes. - Items now drop to the ground when killed. - Weapons can now only be placed in the first 6 slots. - Inventory improvements: right click to drop an item, double click to use it. - Chests with loot. - The catapult can be placed on any surface. - Invert mouse setting. - As well as other improvements and optimizations of game and netcode performance.

Since the player base in Peasant Royale is not yet big enough, the decision was made to switch to smaller maps, with a shorter interval between zone shrinkings. This will create the right pace for a match with any number of players. On average, the length of each game will be 5-6 minutes. Servers will no longer shut down when a match ends, so you can stay on the same server until the next game starts.

The looting system has also been improved and simplified. Now you just need to run over an armor item and it will automatically be put on if it is better than the one you are wearing. Other items are also collected automatically. Weapons that are located in the first 6 slots can be replaced by picking up another one.

Full list of changes in update 1.0.3.0:

  • 4 new maps.
  • Auto-pickup of items.

Quick replacement of your current weapon with a new one. - Changed intervals between zone shrinkings. - 4 new game modes. - Items now drop to the ground when killed. - Weapons can now only be placed in the first 6 slots. - Inventory improvements: right click to drop an item, double click to use it. - Chests with loot. - The catapult can be placed on any surface. - Invert mouse setting. - As well as other improvements and optimizations of game and netcode performance.

Source

Steam News / 25 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.