PEAK
Steam News 27 January 20263mo ago

1.53.a: Host kick and connect/reconnect fixes!

Hey scouts! You can now kick people in PEAK! No, not actually kick them physically - this is a friendly game! But hosts can now kick other players from the lobby if they misbehave. We've also made fixes to the connectio…

Update log

Full PEAK update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix1 addition3 changes3 removals
  • UI and audio
  • Server
  • Gameplay
  • Fixes
added1.53.a Patch NotesHosts will now see a little boot next to each audio slider in the pause menu. Clicking this boot will remove the indicated player from the current game. Kicked players will not be able to re-join a game they have been kicked from. The only way to "un-kick" a player is to start a new game from the main menu. Banlists reset every time a new game session starts
changed1.53.a Patch NotesMid-run Connect/Reconnect Overhaul
changed1.53.a Patch NotesIf a player connects to a game in a state that would normally cause them to spawn as a ghost, we now check if the scouts already in the game are close to a campfire with a used scout statue. If the scout statue was used to revive other scouts, the connecting player will get revived as well
changed1.53.a Patch NotesScouts should be less likely to spawn/revive with a broken ragdoll.
removed1.53.a Patch NotesReviving players will no longer send a bunch of network spam while respawning
removed1.53.a Patch NotesPlayers connecting at the final campfire should no longer get stuck behind the fog wall

Hey scouts!

You can now kick people in PEAK!

No, not actually kick them physically - this is a friendly game! But hosts can now kick other players from the lobby if they misbehave. We've also made fixes to the connection and reconnection issues, and we hope it will function better now.

1.53.a Patch Notes

Player Kicking

  • Hosts will now see a little boot next to each audio slider in the pause menu. Clicking this boot will remove the indicated player from the current game. Kicked players will not be able to re-join a game they have been kicked from. The only way to "un-kick" a player is to start a new game from the main menu. Banlists reset every time a new game session starts

Mid-run Connect/Reconnect Overhaul

  • If a player connects to a game in a state that would normally cause them to spawn as a ghost, we now check if the scouts already in the game are close to a campfire with a used scout statue. If the scout statue was used to revive other scouts, the connecting player will get revived as well

  • Scouts should be less likely to spawn/revive with a broken ragdoll.

  • Reviving players will no longer send a bunch of network spam while respawning

  • Players connecting at the final campfire should no longer get stuck behind the fog wall

Misc. Fixes

  • Scorpions will stop stinging you immediately when picked up. You once again have enough time to throw them before they sting

  • Some players with newer Radeon graphics cards should get slightly better framerates

  • Players can no longer use rich text tags in their names to annoy their friends

  • Scouts can once again roll snowballs to make them bigger in Alpine

  • Fixed a bug which was making it unnecessarily difficult to adjust mic levels in the pause menu with a controller

  • The game now asks you "Are you sure?" if you hit Leave Game on the pause menu.

Modder Fixes

  • Restored CharacterAfflictions.RPC_ApplyStatusesFromFloatArray (only the host may send this)

  • It is not longer possible to set yourself as host from within a mod

Enjoy! /The PEAK team

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Source

Steam News / 27 January 2026

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