Early access! We’re excited to say that Early Access is coming soon. At launch, Early Access will include 12 sculpture puzzles across two distinct maps, each with its own unique music. More details very soon. Updates!
In this update3
Full notes
Full Pazleum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
Maps
Performance
changedEarly access!We’re excited to say that Early Access is coming soon . At launch, Early Access will include 12 sculpture puzzles across two distinct maps , each with its own unique music. More details very soon.
changedUpdates!We’ve been digging deep into demo data and player feedback, which led us to rethink and restructure a lot of the backend and core gameplay. Expect tighter, more precise controls, full gamepad support, better performance, and multiple difficulty options for each puzzle. We have changed and improved on many things!
addedLong live the KingThe breath-taking King's Hall from Skokloster Castle is fully integrated as a new map. Checkout the picture below for an overview of the new maps!
Pazleum changes
changedWe’re excited to say that Early Access is coming soon . At launch, Early Access will include 12 sculpture puzzles across two distinct maps , each with its own unique music. More details very soon.
changedWe’ve been digging deep into demo data and player feedback, which led us to rethink and restructure a lot of the backend and core gameplay. Expect tighter, more precise controls, full gamepad support, better performance, and multiple difficulty options for each puzzle. We have changed and improved on many things!
addedThe breath-taking King's Hall from Skokloster Castle is fully integrated as a new map. Checkout the picture below for an overview of the new maps!
Early access!
We’re excited to say that Early Access is coming soon. At launch, Early Access will include 12 sculpture puzzles across two distinct maps, each with its own unique music. More details very soon.
Updates!
We’ve been digging deep into demo data and player feedback, which led us to rethink and restructure a lot of the backend and core gameplay. Expect tighter, more precise controls, full gamepad support, better performance, and multiple difficulty options for each puzzle. We have changed and improved on many things!
Long live the King
The breath-taking King's Hall from Skokloster Castle is fully integrated as a new map. Checkout the picture below for an overview of the new maps!