Full notes
Full Payroll update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Store
- Gameplay
Patch Notes
Balance
Shop reroll cost is now capped at 5 pips (previously unlimited). The scaling cost was feeling unbalanced.
Placing a copy of a face on a face you already own now increases its coin value. Shops were feeling redundant in the late game. Starting with conservative values to avoid breaking things:
Common: +3
Rare: +4
Epic: +5
Legendary: +6
Mythic: +7
New Content
Added random positive debt modifiers. Sometimes every debt can feel the same, so we've added variety:
Double Pips – Every pip gained during that debt is doubled.
Cheap Move – Moving any face costs exactly 1 pip for that debt.
Fire Sale – All shop face prices are reduced by 1 pip.
Added a tips system covering lesser-known game mechanics and dev notes. :)
Platform
Payroll now supports Mac on Steam!
*These changes are live on Windows first iOS, Android and Mac to follow shortly.*
Source
Changelog.gg summarizes and formats this update. How we read updates.
