Full notes
Full PayGame update
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What changed
- Fixes
- Events
- Gameplay
- Balance
- Store
- UI and audio
Patch Notes
Added
Full Tutorial
Out-of-game points"Fish Snacks", used to unlock content early
Fixed
Occasional incorrect display of item details
Bug where drops were lost after explosions from"Cross Bomb"and"X Bomb"
Bug where"X Rock"could be bombed repeatedly
Incorrect display when"Invalid Bill"and"Fake Bill"were active together
Softlock caused by removing all bills
Occasional drops overrides triggered by certain items
Layout issues when daily settlement produced too many icons
Adjusted
Initial stamp cap: 1 → 2
Initial clear reward: 2 choices → 3 choices
Clear rewards now include all stamp types
Reduced appearance rate of"Time Limit"
Reduced appearance rate of"X Rock"
Increased base drop chance after payment
Increased drop chance after bombing cats
Reduced coin cost for"Refresh Cat": 3–5 → 3–4
Reduced appearance rate of"Restock Cat"
Reduced appearance rate of"Invalid Bill"and"Fake Bill"
Items
Scissors now destroy only 1 stamp instead of all
Lockpick now works on Key Beggars
Lockpick now prioritizes remaining keys
Eternal Bomb chance: 100% → 33%
Endless Bomb chance: 50% → 33%
Rooster Stamp effect changed to spawn 2 random stamps
UI
Reworked start menu
Reworked in-game Esc menu
Reworked several icons
Added range icons in item info
Item selection box now remains visible
Replaced rock textures
Added walking animation (2 frames only)
Added bill and room descriptions
Added active item descriptions
Input
Reworked some inputs, removed long-press actions
Removed delay during continuous movement
Other
Refactored core code
Refactored all base drop logic
Shortened text descriptions
Source
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