In this update4
Full notes
Full PAYDAY 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Store
- Gameplay
- Performance
- Balance
Update 220 Changelog
Update size: 203.8MB
General
Fixed a text issue on the Infamy screen that displayed a code name instead of the new rank
Fixed various spelling and grammatical mistakes across multiple areas of the game
Fixed an issue where players were able to equip content locked to the community group without being a member of the group
Visuals
Fixed a graphical issue on the Duelist outfit when worn by Ethan
Fixed a graphical issue and improved the visuals on Duke's face and neck
Fixed graphical issues on the Duelist, Impresario, and Discerning Dandy outfits while worn by Scarface
Tweaked the visuals of the ZEAL Dozer
Weapons
Fixed an issue where players were unable to shoot their own grenades to make them explode while in the air
Fixed an issue where an Akimbo SMG would remove its stability penalty if equipped weapon mods gave 64 or higher stability bonus
Fixed issues where glass would not be breakable with HE shotgun rounds
Added support to show all weapon mod icons to the Crew Setup previews of other players weapons
Meta Changes to Submachine Guns
CMP SMG
Akimbo
Reload time decreased from 3 seconds to 2 seconds
Damage increased from 44 to 50
Total ammo decreased from 300 to 270
Single
Damage increased from 44 to 50
Signature SMG
Akimbo
Lowered vertical recoil
Damage increased from 44 to 58
Accuracy increased from 44 to 64
Single
Lowered horizontal recoil
Increased vertical recoil
Damage increased from 44 to 58
Accuracy increased from 44 to 64
Swedish K SMG
Akimbo & Single
Stat changes for weapon mods
+8 stability added to the "extended magazine" +8 stability added to the "Swedish barrel"
Chicago Typewriter SMG
Akimbo & Single
Stat changes for weapon mods
+10 damage added to the "long barrel" Accuracy increased from +4 to +8 on the "long barrel"
Cobra SMG
Akimbo
Reload time decreased from 3 seconds to 2 seconds
Single
No change
SpecOps SMG
Akimbo
Damage increased from 58 to 70
Total ammo decreased from 240 to 200
Single
Damage increased from 58 to 70
Total ammo decreased from 160 to 140
Blaster 9mm SMG
Akimbo & Single
Stat changes for weapon mods
Stability decreased from +4 to -4 for the "short barrel" Stability increased from -8 to +8 for the "ghetto blaster" +8 damage added to the "ghetto blaster"
Uzi SMG
Akimbo
Damage increased from 44 to 90
Total ammo decreased from 240 to 160
Single
Damage increased from 44 to 90
Total ammo decreased from 200 to 120
Para SMG
Akimbo & Single
Damage increased from 55 to 65
Stat changes for weapon mods
Stability buff removed from "railed handguard" Concealment nerf removed from "railed handguard" +4 accuracy added to the "railed handguard"
Patchett L2A1 SMG
Akimbo & Single
Stat changes for weapon mods
Damage increased from +1 to +5 for the "long barrel" Stability increased from -4 to +4 for the "long barrel" Concealment decreased from -2 to -3 for the "long barrel" Damage buff removed from "short barrel" Stability decreased from +4 to -4 for the "short barrel" Concealment increased from +1 to +2 for the "short barrel" Accuracy nerf removed from "heatsinked suppressed barrel" Accuracy increased from -4 to +4 for the "suppressed barrel"
Jackal SMG
Akimbo & Single
Stat changes for weapon mods
+4 damage added to the "civilian barrel" Concealment decreased from -1 to -3 for the "civilian barrel" Concealment increased from +2 to +3 for the
Source
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