In this update2
Full notes
Full PAYDAY 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Performance
- Gameplay
The Desync Beta was pushed live yesterday and we hope you’re enjoying the massive amount of changes and fixes to the game. The game now runs better in multiplayer with all players in better sync with each other. We also hope you like the new third person animations. A few issues were reported that we wanted to address with a hotfix today. … my lootbag is breaking. My mask may be flaking... OVERKILL_Tobias OVERKILL - a Starbreeze Studio.
Update 150.0 and HUD or Desync Mods
The update yesterday broke a lot of mods that dealt with Desync and HUD elements. We recommend to disable any mods you have installed and wait for updates. Desync mods will not be compatible with the game after the update and may have very unexpected results. Some HUD mods got updates yesterday to work with the patch. If you are still experiencing crashes please read this thread for more information.
Update 150.1 Changelog
Update size: 24.2MB General
Clients now use correct stats tracking for the Minigun and the Medic Bulldozers
Saiga Bulldozers will no longer use the incorrect reload animation
Crime Spree
Updated crime spree reset string to be more descriptive
The Minigun Bulldozer will have a more continuous fire at close range
Fixed a crash with the Zeal Sniper unit modifier
Mutators
Fixed a crash with the Hydra mutator
Source
Changelog.gg summarizes and formats this update. How we read updates.
