Full notes
Full PAYDAY 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Store
- Gameplay
- Fixes
- Performance
- Balance
Desync Beta 1.3 is live!
The Desync Beta goes into the next round. Besides all the new animations and fixes, this week we added new sound effects as well. Stay close to your crew members and listen to the beautiful sounds of a reloading weapon!
Crime Spree Update incoming...
Next thursday we plan to update the CrimeSpree! The Update will include new modifiers, new cosmetics, tweaked Heist suggestions, and much more! Sadly this will mean, that your ongoing Crime Spree will be ended therefore we advice everyone to cash out before! Stay tuned, OVERKILL_symN
Desync Beta Update 1.3 Changelog
Live - Beta 1.3 = 566,1 MB Beta 1.2 - Beta 1.3 = 121,6 Mb
General
Added revive animation for third person players
Fixed Uzi-style weapons not using uzi-style reload animation and instead defaulting to pistol reload animation
Fixed being able to shout at and kill enemy corpses who were killed during stealth for drop-in clients
Fixed 2 corpses showing for a killed enemy or civilian for drop-in clients
Fixed crash for drop-in clients if a player reloads before the client can fully load the weapon files
Fixed magazines with weapon skins attached not using the skin after it was removed from the gun
Added additional interact animations for pistol and bullpup stances
Fixed Bootleg Rifle using a very slow fire rate in third person
Fix magazine from reload getting stuck in the players hand if they started interacting or charging melee attacks
Fixed incorrect reload type on the Bronco Revolver
Changed hold type for Queens Wrath rifle
Changed hold and reload type for Cavity 9mm rifle
Pistol reload magazines should be held in the players hand when reloading
Fixed enemies hit by Heavy Impact playing hurt animation twice on clients
Fixed M1014 Shotgun using the wrong reload animation
Added sound effects for reloading weapons in third person
Added additional idle animations for guards while in stealth
Added crouching specific switch weapon animation
Added magazine ejection force to pistol reloads
Source
Changelog.gg summarizes and formats this update. How we read updates.
