Full notes
Full PAYDAY 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Fixes
- Balance
- Store
- UI and audio
What's good Heisters?
Today's update focuses on the Crime Spree and Controllers! We added full controller support to the Crime Spree, so you can lay back while enjoying your Heists! Check your sensitivitets and find your own balance! Besides that we did some smaller UI tweaks that should improve the overall user experience not only for the Crime Spree Feature. Take a look for yourself and let us know what you think. Best, OVERKILL_symN
Update 143 Changelog
Update size: 249Mb
General
Added horizontal / vertical sensitivity settings for look / aim
Fixed some issues with the Loading Screen Hints
Fixed so that the names of the color grading will now scroll if they are too long
Fixed so that the link for Community Safe 3 no longer points to the John Wick Safe
Fixed an issue where weapon models could be seen floating in the armor customization screen
Added Safe House raid to the contract filters
Changed an icon in the Kingpin perk deck
Changed the weapon butt icon
Changed the icons for showing not having a deployable or throwable equipped
Armor skins can now be set per build profile
Levels
Biker Heist - Fixed an issue where players could lockpick the door to the skull safe from the start of the heist on day 1
Biker Heist - Fixed some flags on getting faulty shadows on day 1
Branch Bank - Fixed so that the turret van cant shoot over the wooden barricades
- EscapeOverpass - Added the missing driver in the escape van
Green Bridge - Fixed a cloaker that would spawn and be stuck
Green Bridge - Fixed an area in the small scaffolding where the player could get stuck
Green Bridge - Fixed rain effects on car lights
Green Bridge - Fixed so that the pilot will not always miss the first try
Green Bridge - Moved some floating props on the level
Heat Street - Fixed an issue where Team AI and enemies would stand inside a wall
Heat Street - Fixed issue where you could climb some of the trees
Heat Street - Fixed missing collision on stairs
Heat Street - Fixed so that the player is does not get stuck if they jump over a fence
Hoxton Breakout - Fixed so that signs are readable even on low resolution on day 2
The Bomb:Dockyards - The escape van will now use van skins
Undercover - Adjusted the size of the collission on the escort when he is in the chair
Crime Spree
We now have full controller support for Crime Spree
Updated Crime Spree UI
Replaced Crime Spree button on CrimeNet with a CrimeNet node
Players can now select multiple Crime Spree modifiers before being returned to the lobby
Modifier selection screen will now show how many modifiers have to be selected
Fixed player nameplates appearing incorrectly in singleplayer Crime Spree
Added a more obvious warning when the crime spree is not gaining ranks or rewards for any reason
Weapons
Fixed an issue where the incendiary round for the Arbiter GL would bounce more than the regular grenade
Incendiary Grenades will now record kills correctly
Grenade Launchers will now count the client's accuracy
Achievements
Fixed grenade achievements not triggering correctly for clients
Fixed an issue with the achievement "Artillery Barrage" not working correctly
Source
Changelog.gg summarizes and formats this update. How we read updates.
