Full notes
Full PAYDAY 2 update
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What changed
- Performance
- Gameplay
Looking Back at PAX East
Heisters, we got so much love during PAX East last weekend it was crazy. Eventhough we in the OVERKILL crew weren’t showing any new game ourselves, we were at the show helping our friends at Croatian Lion Game Lion, Canadian Behaviour and Dutch Keoken Interactive. Lion Game Lion were showing their up-coming WWII co-op FPS RAID: World War II, Behaviour were showing the console version of their horror game Dead by Daylight and Keoken showcased a new demo for their sci-fi adventure/exploration game Deliver Us the Moon.
Thank You For Your Support
I feel we don’t tell you often enough how grateful and privileged we are to have such a large and passionate community that loves co-op games as much as we do. At OVERKILL we’ve been working on co-op games since we founded the studio in 2009, and we’re not looking to stop creating new stuff for you to enjoy with your friends. That we are able to partner up with these studios, as well as the recently announced publishing deal of System Shock 3 and Psychonauts 2 is in large part thanks to our PAYDAY community who has been there with us since the beginning, playing our games and discussing development with us. We are forever grateful. Thank you.
Brothers In Arms
Heisters, me and Ilija (pictured above) have been friends for a long time. We and his brother Niki studied together 10 years ago. We worked together on PAYDAY: The Heist and PAYDAY 2. They then moved back to Croatia to create Lion Game Lion and established themselves there. They had a dream project they wanted to make; a game set in World War II inspired by our PAYDAY franchise, and thus RAID: World War II was born. We at OVERKILL and Starbreeze believed in them from the get-go and agreed to fund their development, support them during production and help them get the game out the door. What an honor and a privilege being able to witness the positive reception of RAID: World War II with him at PAX East last weekend.
From the Makers of PAYDAY: The Heist and PAYDAY 2 comes RAID: World War II
Everyone in the OVERKILL crew are excited to see Lion Game Lion - who worked with us on PAYDAY - getting closer and closer to finishing their game RAID: World War II. Ilija Petrusic, co-founder of OVERKILL who was the lead level designer for both PAYDAY: The Heist and PAYDAY 2 is the creative director for the game. If you like PAYDAY, you’ll definitely want to check out RAID; it’s like PAYDAY in World War II, but instead of robbing banks you rob nazis and steal their gold. In stealth and loud. In co-op. With authentic WW2 weapons. And tons of customization options, dialogue between the characters, limbs being able to be shot off and… well, this video covers what we talked about during PAX pretty well. Made by a couple of PAYDAY Die Hard’s who came by and checked it out at the show. There's plenty of more coverage online if you're interested. Trailer for the game: https://www.youtube.com/watch?v=nRA7sVhQ9B0 Coverage by PAYDAY Die Hard’s: https://www.youtube.com/watch?v=In-0etiQ-Nk
A Message From Ilija, Creative Director on RAID: WWII
Making games is hard. Since we started working on RAID: World War II, there has been a constant struggle of finding talent, and making a game that has to live up to expectations from our publisher, our community, and ourselves, the developers.
Source
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