In this update3
Full notes
Full Pawsome Resort update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Pawsome Resort changes
Patch Notes: Community requests, QoL, and bug fixes
Hello everyone,
Huge thanks to all of you for playing Pawsome Resort. We read all of the reviews and read all of your messages across our socials. The love and support you've shown for Pawsome Resort made us feel like a studio of hundreds.
We're definitely hard at work to deliver a much better and smoother experience. We just pushed a new patch that tackles a bunch of the things you have been asking for, along with some much-needed fixes. We're also going to reveal the Early Access Roadmap tomorrow.
Here's what Pawsome Resort #Update 1 has to offer.
Community Requests and QoL Improvements
You can finally use your pickaxe to remove planted seeds and crops. We saw a lot of you asking for this and we're really kicking ourselves for not implementing such a core feature before.
Added visual indicators for digging and planting products.
For controller players, we mapped menu tab switching to the LT and RT triggers to make navigating the menus feel a lot smoother.
UI Changes and Fixes
We moved NPC schedules, relationship missions, and general settings over to the Inventory tab to keep things organized in one place.
Fixed a bug where certain items would randomly disappear.
Sprinklers are fixed.
Made various adjustments to the Asian language localizations.
Please keep the feedback coming. it really helps us shape the game. Let us know how these changes feel in the discussions, as well.
Make sure your guests have a pawsome stay!
Source
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