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- Paws & Circuits: Reboot Earth
Dev Info #6 – Trailer, Hardcore & saving your progress
Hey everyone! 🦝💚 This dev log is a bit later than planned – I’ve been sick for a while and more stuck in bed than inside Unreal. But I finally have some important progress on the core systems of the game. 🎬 A first l…
Patch notes1 changeMaps - Paws & Circuits: Reboot Earth
Weekly Dev Info #5 — Fresh forest, lots of trash
Quick forest pass: – New tree pass with nicer light pockets and mixed canopies. – Mess on purpose: we cleaned… then spread trash again. Something to do later. – Small performance tweaks so dense areas run smoother. Clip…
Announcement1 changePerformance - Paws & Circuits: Reboot Earth
Weekly Dev Info #4 – Swimming & Drone Logic 🐾
🌊 Swimming… well, almost Our raccoon has discovered the water – and started swimming… though let’s say, that’s when the real challenges began! Not perfect yet, but the first moments by the shore feel alive – wet paws,…
Announcement - Paws & Circuits: Reboot Earth
Weekly Dev Info #2&3 – A Forest, a Garden and the First Photo Mode
🥕🍓 Plant Update with Seasons New plants have been added: Carrots planted Strawberries growing Both now follow a seasonal cycle – they bloom, ripen or rest depending on the season. 🌲 New Forest & Photo Mode I planted…
Event4 changesGameplay - Paws & Circuits: Reboot Earth
Weekly Dev Info #0 – What DroneCoon is about 🦝
Hi everyone! DroneCoon is meant to be a relaxing exploration experience you can start when you just want to unwind – no achievement rush, no forced timers, no grind. At the same time, there are gentle survival elements:…
Announcement1 changeUI/audio


