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Full Patience Balls update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Events
- UI and audio
Patience Balls changes
The Patience Balls Steam Demo is getting closer every day, and I want to share a quick look at a brand-new feature I just finalized.
I know everyone approaches puzzle games differently, some people want a relaxing flow after a long day, while others want a brutal, high-stakes challenge. To give you the best of both worlds, I’ve officially split the game into two distinct gameplay modes:
You’ll be able to toggle between these modes at any time directly using the toggle at the top of the level selector layout.
If you choose Patience Mode, there are no safety nets. The edges are completely lethal, meaning a single mistake sends you right back to the beginning of the level: Steam post image
Let me know in the comments below: Which mode are you going to jump into first when the demo drops? 👇
If you haven't yet, don't forget to hit that Wishlist button here on Steam, it helps a solo developer out immensely!
Source
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