Full notes
Full Pathway update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
We just released a smaller update on Steam which includes important bugfixes and the addition of a new default option for AI turn speed.
We'd like to also say a BIG THANK YOU to everyone who's been playing the 1.1 update and wrote a review, sent an email or in some other way left us a comment. We're really happy to hear that you're enjoying the changes and additions we've introduced with "Adventurers Wanted"!
Here's the full changelog for version 1.1.1:
- Default AI Speed OptionWe've added the option to set a default for the AI turn speed. Every combat will begin with this default speed. You can always slow/down speed it up for a specific combat and it'll reset again to the default for the next battle.
Updated JP/CH loca with a few more missing details
Added bravery cost to the new abilities in the skill tree.
Tweaked the timing of some tutorial overlays slightly
Fixed a crash when using Sudden Strike against Zombies
Fixed some missing collisions in certain combat arenas
Fixed a bug that caused the skilltree to not hide properly when opening the menu/codex
Fixed a bunch of typos in loca
Fixed a bug that caused unexpected behaviour when creating a new profile after switching between profiles in the main menu.
Fixed a bug that caused hotkeys to not working properly after a profile switch
As always, thank you for playing!
Source
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