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Steam News7 May 20224y ago

#10 Update

Greetings! [Added] - Tooltips ON/OFF option on settings - Current Gold display for Trader, Tavern, and House interactions - Button to Show/Hide console while in town - Update the game icon - Added an additional animatio

Full notes

Full Paths & Danger update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings!

What changed

0 fixes1 addition4 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
changed[Added] - Tooltips ON/OFF option on settings - Current Gold display for Trader, Tavern, and House interactions - Button to Show/Hide console while in town - Update the game icon - Added an additional animation speed while on battles. Now there's 2x 4x 6x 8x. (previously was 2x 3x 4x)
changed[Balanced] - * Stamina required for abilities. * - * Stamina Vial increased restore value from 12 to 15, Stamina Potion from 25 to 30. * - Cheese and vegetables' stamina restore value increased by 1 - * Increased hit chance starting values for all player characters * - Hit Chance surplus points after 100 will subtract on the dodge and block chance on the battle resolve
changed[Fixed/Improved/Balanced] - Will no longer spawn flowers, items, graves, and other interactable objects in ending points (points where it will set the following path) - Half-vamp bat form would still trigger spiked traps and other ground traps - Fix the bug that would cause text on speech balloons not to display - Fix bug causing traits not to display when triggered - Fix the incorrect description of the 'Caring' positive trait - Fix the Bleeding description - Stunned and frozen characters could still dodge and block attacks
addedSince some values are saved within the savegame files, characters and items already saved will still use old values. New characters and items will have updated values.
changedStay tuned for more. Have a great weekend, and stay safe!
* - * Stamina Vial increased restore value1215* - * Stamina Vial increased restore value increased, buff

[Added] - Tooltips ON/OFF option on settings - Current Gold display for Trader, Tavern, and House interactions - Button to Show/Hide console while in town - Update the game icon - Added an additional animation speed while on battles. Now there's 2x 4x 6x 8x. (previously was 2x 3x 4x)

[Balanced] - * Stamina required for abilities. * - * Stamina Vial increased restore value from 12 to 15, Stamina Potion from 25 to 30. * - Cheese and vegetables' stamina restore value increased by 1 - * Increased hit chance starting values for all player characters * - Hit Chance surplus points after 100 will subtract on the dodge and block chance on the battle resolve

[Fixed/Improved/Balanced] - Will no longer spawn flowers, items, graves, and other interactable objects in ending points (points where it will set the following path) - Half-vamp bat form would still trigger spiked traps and other ground traps - Fix the bug that would cause text on speech balloons not to display - Fix bug causing traits not to display when triggered - Fix the incorrect description of the 'Caring' positive trait - Fix the Bleeding description - Stunned and frozen characters could still dodge and block attacks

* Since some values are saved within the savegame files, characters and items already saved will still use old values. New characters and items will have updated values.

Stay tuned for more. Have a great weekend, and stay safe!

Source

Steam News / 7 May 2022

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