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Steam News1 May 20262mo ago

Path of The Runecaster is out now!

Greetings, Runecasters! How are you all doing? I hope you're doing great, because today is a perfect day to cast runes on the battlefield! To celebrate our launch, how about a 20% discount? Sounds good?

In this update2

Full notes

Full Path of the Runecaster update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, Runecasters!

What changed

0 fixes3 additions7 changes0 removals
  • UI and audio
  • Server
  • Gameplay
  • Balance
  • Maps
changedHow are you all doing? I hope you're doing great, because today is a perfect day to cast runes on the battlefield! To celebrate our launch, how about a 20% discount? Sounds good? Then don’t miss out—it's available for a limited time! Path of the Runecaster
changedOne more important thing! I'm setting up a Discord server to receive feedback and suggestions for the current version. The demo feedback was very positive, but I’ll be keeping a close eye on things to keep improving the game and fixing whatever is needed. You’re invited!
changedIt’s a small Discord, but I get lost when there are too many text and voice channels, so please excuse the simplicity...
addedFrom demo to now...There haven’t been many updates about the project since the demo—and that’s on me. Things got pretty hectic finishing the game, as I wanted to add more content while also handling all the promotion. The most sensible option would’ve been to delay the release, but I chose to prioritize finishing the game, even if it meant a weaker marketing push.
changedFrom demo to now...But no need for tears—let’s take a look at some of the improvements since the demo!
changedFrom demo to now...Protection Stones actually protect you now! When a Protection Stone collides with an enemy projectile, it is destroyed. This makes recasting the rune meaningful and improves game balance. P.S.: This only works for those red projectiles—use wind runes to destroy hurricanes.

Path of the Runecaster changes

changedHow are you all doing? I hope you're doing great, because today is a perfect day to cast runes on the battlefield! To celebrate our launch, how about a 20% discount? Sounds good? Then don’t miss out—it's available for a limited time! Path of the Runecaster
changedOne more important thing! I'm setting up a Discord server to receive feedback and suggestions for the current version. The demo feedback was very positive, but I’ll be keeping a close eye on things to keep improving the game and fixing whatever is needed. You’re invited!
changedIt’s a small Discord, but I get lost when there are too many text and voice channels, so please excuse the simplicity...
addedThere haven’t been many updates about the project since the demo—and that’s on me. Things got pretty hectic finishing the game, as I wanted to add more content while also handling all the promotion. The most sensible option would’ve been to delay the release, but I chose to prioritize finishing the game, even if it meant a weaker marketing push.
changedBut no need for tears—let’s take a look at some of the improvements since the demo!

How are you all doing? I hope you're doing great, because today is a perfect day to cast runes on the battlefield! To celebrate our launch, how about a 20% discount? Sounds good? Then don’t miss out—it's available for a limited time! Path of the Runecaster

One more important thing! I'm setting up a Discord server to receive feedback and suggestions for the current version. The demo feedback was very positive, but I’ll be keeping a close eye on things to keep improving the game and fixing whatever is needed. You’re invited!

https://discord.gg/zSzQfMRgEh

It’s a small Discord, but I get lost when there are too many text and voice channels, so please excuse the simplicity...

From demo to now...

There haven’t been many updates about the project since the demo—and that’s on me. Things got pretty hectic finishing the game, as I wanted to add more content while also handling all the promotion. The most sensible option would’ve been to delay the release, but I chose to prioritize finishing the game, even if it meant a weaker marketing push.

But no need for tears—let’s take a look at some of the improvements since the demo!

Dashes now pass through objects Ever got frustrated when you dashed and got stuck on a tiny tree? Me too. Now dashes ignore collisions with objects, allowing you to pass through them! If you end a dash inside a solid object, the game will push you out.

Protection Stones actually protect you now! When a Protection Stone collides with an enemy projectile, it is destroyed. This makes recasting the rune meaningful and improves game balance. P.S.: This only works for those red projectiles—use wind runes to destroy hurricanes.

Character dialogues You can now get to know your allies at your base better.

The Stone of Fate As you complete challenges, interact with the Stone of Fate to claim powerful rewards!

From curse to blessing What was once a source of curses is now a source of blessings. Let’s just say the game was already quite challenging—curses would’ve made it nearly impossible... Now there’s a blessing monument that lets you infinitely upgrade a random elemental affinity or trade gold for diamonds!

Bosses In addition to normal stages, we now have boss-focused stages. Face trios of powerful enemies, each with unique abilities! Don’t worry—you’ll have an ally nearby to help you in these fights.

So what are you waiting for?

Play now and become an unstoppable Runecaster! Create insane combos and discover the ending of Dan’s story.

Big thanks, and feel free to reach out if you have any questions!

Let’s keep moving forward!

Source

Steam News / 1 May 2026

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