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Steam News22 March 20263mo ago

[Demo] Version 0.0.21.0 Update

[Important Changes]!!!!!!! The potential bar has been removed from the Talent interface, and talents are now unlocked based on hero level.

In this update3

Full notes

Full Path of Idle: Old Gods Rising update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions17 changes1 removal
  • UI and audio
  • Gameplay
  • Maps
  • Balance
  • Fixes
addedThe potential bar has been removed from the Talent interface, and talents are now unlocked based on hero level. Strength, Intelligence, and Dexterity growth increase with level and will be displayed in the corresponding stat information. Talent reset can now be performed directly in the Talent interface. Reduced extra Talent Points obtained based on prisoner quality.
changedThe Prison Torment function has been changed to alter the prisoner's stat growth, and the Torment cost increases with the number of times the prisoner has been Tormented.
changedThe Temple Baptism function has been changed to replace the prisoner's Talent skills.
removedOPTIMIZEDScrolling the wheel no longer switches Godsworn when opening the Monument.
changedOPTIMIZEDChapter Boss locations on the map are displayed by default.
changedADJUSTEDMana cost of all skills reduced by approximately 15%.

Path of Idle: Old Gods Rising changes

addedThe potential bar has been removed from the Talent interface, and talents are now unlocked based on hero level. Strength, Intelligence, and Dexterity growth increase with level and will be displayed in the corresponding stat information. Talent reset can now be performed directly in the Talent interface. Reduced extra Talent Points obtained based on prisoner quality.
changedThe Prison Torment function has been changed to alter the prisoner's stat growth, and the Torment cost increases with the number of times the prisoner has been Tormented.
changedThe Temple Baptism function has been changed to replace the prisoner's Talent skills.
removedScrolling the wheel no longer switches Godsworn when opening the Monument.
changedChapter Boss locations on the map are displayed by default.

[Important Changes]!!!!!!!

  1. The potential bar has been removed from the Talent interface, and talents are now unlocked based on hero level.

    Strength, Intelligence, and Dexterity growth increase with level and will be displayed in the corresponding stat information.

    Talent reset can now be performed directly in the Talent interface.

    Reduced extra Talent Points obtained based on prisoner quality.

  2. The Prison Torment function has been changed to alter the prisoner's stat growth, and the Torment cost increases with the number of times the prisoner has been Tormented.

  3. The Temple Baptism function has been changed to replace the prisoner's Talent skills.

OPTIMIZED

Explore now checks all treasure island types by default.

Scrolling the wheel no longer switches Godsworn when opening the Monument.

Scrolling does not switch Godsworn when viewing detailed Godsworn stats.

Chapter Boss locations on the map are displayed by default.

ADJUSTED

Mana cost of all skills reduced by approximately 15%.

Warrior skill [Finishing Blow] increased damage and range.

Warrior skill [Intimidating Warcry] reduced cooldown.

Warrior skill [Motivational Warcry] increased power.

Hunter skill [Boomerang Blade] increased flight speed and damage bonus against Anemia targets.

Hunter skill [Coordinated Strike] increased the duration and amount of acceleration.

Hunter skill [Wild Frenzy] added Warcry tag.

Mage skill [Brilliance Aura] increased Mana Regen.

Mage skill [Meteor Strike] increased the damage bonus from Intelligence.

Warrior Mastery [Shockwave] increased damage and replaced the effect.

Legendary item [Prismatic Barrier] changed Affliction stack limit to 2.

Legendary item [Fallen Star] slightly increased the damage of the triggered meteor.

Legendary item [Spiked Carapace] slightly increased trigger damage.

Legendary item [Resentment] slightly increased trigger damage.

Mage set [Isar's Storm] enhanced the 2-piece effect and modified the 4-piece effect.

Hunter set [Keryll's Concealment] enhanced the 2-piece effect.

Slightly increased the stats of high-level monsters and reduced monster Dodge.

FIXES

Fixed the issue where the 4-piece effect of Hunter set [Keryll's Concealment] was inactive.

Fixed the issue where projectiles of the Butcher skill were displayed in reverse direction.

Source

Steam News / 22 March 2026

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