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Steam News13 July 20214y ago

v1.1.9 - More optimized with shader fixes

The game runs much smoother now, most noticeably in the transitions between puzzles!

Full notes

Full Path of Giants update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
changedThe code that manages the button and character colors is much more performant
changedReduced draw calls by batching more geometry to render at the same time
changedUpdated the button shaders to fix some ambient occlusion issues when in high and ultra mode
changedUpdated the plug-in that handles controllers and inputs

Path of Giants changes

changedThe code that manages the button and character colors is much more performant
changedReduced draw calls by batching more geometry to render at the same time
changedUpdated the button shaders to fix some ambient occlusion issues when in high and ultra mode
changedUpdated the plug-in that handles controllers and inputs

The game runs much smoother now, most noticeably in the transitions between puzzles! If you are interested in the technical notes behind the fixes, these are the changes:

  • The code that manages the button and character colors is much more performant

  • Reduced draw calls by batching more geometry to render at the same time

  • Updated the button shaders to fix some ambient occlusion issues when in high and ultra mode

  • Updated the plug-in that handles controllers and inputs

Source

Steam News / 13 July 2021

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