Full notes
Full Path of Achra update
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What changed
- Gameplay
- Balance
- UI and audio
At long last, the first "official" version of PoA. This has been a very new experience for me, not just the computer stuff -- I've never worked on and thought about a single project for 2+ years like this. I have a lot of appreciation for you all who helped me do it, and tried to describe it in this credits screen:
new stuff for version 1.0
Added 8 more cycles, can now right click the cycle bar to go down in cycle
Added Arjana, culture, apply 1 Blind when attacked, +1 stacks of Blind applied by you
Added Myrmidon, class, +1 Inflex per 5 points of Dexterity, Block doubled against non-adjacent enemies, shield retaliates with block-scaling death damage
Added Apophis, religion, grants you strength every time you enter a level, causes you to inflict % max life astral damage to yourself whenever you are attacked
4 new starting poems, from the tablet of the vizier-imp
3 new tracks to round out the theme of the recent ones
Added a brief "credits" screen
other tweaks -- as always, ongoing
Kull now grants +1 stacks of Evasion applied by you
Baghatar's Kilij now grants +2 physical damage per point of speed
Takhal 2nd prayer now deals 100 * (number of enemies) damage to yourself
Stormbringer changed, now instead gain charge on dealing ice (not freeze on lightning), removed on kill part, area damage now also triggers on divine intervention (previous freeze from lightning was causing an infinite combo involving crystal hand)
Crowform self-damage changed to flat 15
Zealot Hood heal reduced to 5% of max life
Ill Manica changed, now deals poison damage on attack, applies meditate to self on dealing poison damage (previous form had an infinite combo involving cobra staff)
Arja Spear ice damage changed to your total Block
Xyston now increased physical damage by 20% of your armor
Prayers no longer charge if you're dead
Eris no longer continuously gains upgrades in the Path of Dust
Skeleton is now treated as having a full bag in the Path of Dust
some plans for beyond v1.0
more special void areas
more interesting / flavorful feats
the eternal tweaks / rebalancing of items / powers
potentially other stuff, depending
Thank you again for joining me here. Makes me seriously very happy
*also thank you for the bug reports / typo-finding, you've caught more than I ever could alone, it's been tremendously helpful
Source
Changelog.gg summarizes and formats this update. How we read updates.
