Full notes
Full Path of Achra update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Path of Achra changes
thank you everyone, again, the support has been really helpful, probably going to bugfix / tweak this one then hold onto the next one for 1.0
Added Arbestus, hand armor, perform a hit against 1 enemy in a 2 tile range on attack / stand still, repeat for each bare fist
Kaza Whip ability range increased to 3
Blight Helm now also summons a Cadaver if you attack a target that has Doom
Astrohunting cost raised to 5, now gives -1 inflex per level
Snakeform now gives dodge instead of armor, no longer reduces speed
Virya now sets weapon size to 7
"on entrance" added to templar anoint
Ashem now applies 1 Grace to you on being attacked
Angra 1st prayer now a 4 tile range, 3rd prayer now applies sickness and bleed
Takhal 2nd prayer now loses a charge when an ally dies (if enemies live)
Humbaba now heals 10 on kill, 1st prayer now applies 5 Bloodrage
Mehtar now also performs a hit against an adjacent enemy per stack of dream (on game turn, up to 10)
Source
Changelog.gg summarizes and formats this update. How we read updates.
