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Steam News15 February 20206y ago

Update v1.01

Changes -Changed- Slot backgrounds in levels have been changed (other than Classic mode) -Changed- Passcode icon colours which are placed into the slots have been changed Bug Fixes -Fixed- It always says "New Best" afte

Full notes

Full Passcode Breaker: The Day Before update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
changedChangesChanged- Slot backgrounds in levels have been changed (other than Classic mode)
changedChangesChanged- Passcode icon colours which are placed into the slots have been changed
fixedBug FixesFixed- It always says "New Best" after cracking passcodes in Speedrun mode (Layer 1 and Layer 2 levels) even when the score is worse than the best score.
fixedBug FixesFixed- After reading/listening a letter in Story mode or playing the final music (after beating this mode), the next song doesn't play when the current one ends on menus and in levels until the game has been restarted.
fixedBug FixesFixed- "Trial" description in Layer Mechanics page is wrong for some of the layers (it says "Active" even when it's not active for the particular layer)
fixedBug FixesFixed- Button numbers and passcode length of some levels in Speedrun mode are not the same with the Story mode.

Changes

  • -Changed- Slot backgrounds in levels have been changed (other than Classic mode)

  • -Changed- Passcode icon colours which are placed into the slots have been changed

Bug Fixes

  • -Fixed- It always says "New Best" after cracking passcodes in Speedrun mode (Layer 1 and Layer 2 levels) even when the score is worse than the best score.

  • -Fixed- After reading/listening a letter in Story mode or playing the final music (after beating this mode), the next song doesn't play when the current one ends on menus and in levels until the game has been restarted.

  • -Fixed-"Trial" description in Layer Mechanics page is wrong for some of the layers (it says "Active" even when it's not active for the particular layer)

  • -Fixed- Button numbers and passcode length of some levels in Speedrun mode are not the same with the Story mode.

  • -Fixed- Choosing "Restart Story" option after beating Story mode doesn't wipe all of the data and this causes some issues during second playthrough.

  • -Fixed- When there are more than 50 trials in Speedrun mode (Layer 3 levels), trial history format doesn't show properly.

  • -Fixed- Bottom part of the hourglass (ascii image) in Speedrun mode levels doesn't fit the panel.

Source

Steam News / 15 February 2020

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