HomeGamesUpdatesPricingMethodology
Steam News7 August 20178y ago

Party Panic has officially LAUNCHED!! 25% Off this week!

It's been a wild ride. I'm beyond thrilled of how Party Panic has been received so far, and I'm excited to see what everyone thinks of all the new content.

Full notes

Full Party Panic update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes10 additions2 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
addedIt's been a wild ride. I'm beyond thrilled of how Party Panic has been received so far, and I'm excited to see what everyone thinks of all the new content. It's crazy to think that just over a year ago Party Panic first entered early access. At that time the game had 10 minigames, the gauntlet, and no online multiplayer, and now it's come so far, with so much more to do.. Let's take a look at what's been added in that year.. -Online Multiplayer (!!!!) -20 minigames were added (totalling 30 now!) -Trophy Island -50+ hats and costumes -Keyboard and mouse support -Progression/leveling system with loot-boxes -25+ Achievements -Post-game Winner highlights I'm honestly surprised I managed to get all that done as a solo dev, it was hard work, but it's beyond satisfying to finally see it all come together today as we launch out of Early Access. https://www.youtube.com/watch?v=ZYgfY5eDsxI
addedMoving forwardYou might be wondering what will happen with Party Panic moving forward. I am absolutely still working on more content. Right now the plan is to take a short break from dev (I've been working on Party Panic 7 days a week for the past 18 months..) but in a few weeks I'll start working on new minigames to start. Let me know what you'd like to see added to Party Panic. Want more minigames? More Costumes? New game modes? Anything is possible! I'll most likely be devoting some time in the near future to start looking at what it would take to get Party Panic on the Switch, Xbox One, and PS4. Thanks for all the love you all gave to Party Panic while it was in Early Access. Without your support, Party Panic would not be what it is today!
addedPatch NotesAdded 13 new achievements for Trophy Island
addedPatch NotesAdded two new gauntlet obstacles
addedPatch NotesAdded new hat - SpaceX
addedPatch NotesAdded new hat - Hula

Party Panic changes

addedIt's been a wild ride. I'm beyond thrilled of how Party Panic has been received so far, and I'm excited to see what everyone thinks of all the new content. It's crazy to think that just over a year ago Party Panic first entered early access. At that time the game had 10 minigames, the gauntlet, and no online multiplayer, and now it's come so far, with so much more to do.. Let's take a look at what's been added in that year.. -Online Multiplayer (!!!!) -20 minigames were added (totalling 30 now!) -Trophy Island -50+ hats and costumes -Keyboard and mouse support -Progression/leveling system with loot-boxes -25+ Achievements -Post-game Winner highlights I'm honestly surprised I managed to get all that done as a solo dev, it was hard work, but it's beyond satisfying to finally see it all come together today as we launch out of Early Access. https://www.youtube.com/watch?v=ZYgfY5eDsxI
addedYou might be wondering what will happen with Party Panic moving forward. I am absolutely still working on more content. Right now the plan is to take a short break from dev (I've been working on Party Panic 7 days a week for the past 18 months..) but in a few weeks I'll start working on new minigames to start. Let me know what you'd like to see added to Party Panic. Want more minigames? More Costumes? New game modes? Anything is possible! I'll most likely be devoting some time in the near future to start looking at what it would take to get Party Panic on the Switch, Xbox One, and PS4. Thanks for all the love you all gave to Party Panic while it was in Early Access. Without your support, Party Panic would not be what it is today!
addedAdded 13 new achievements for Trophy Island
addedAdded two new gauntlet obstacles
addedAdded new hat - SpaceX

It's been a wild ride. I'm beyond thrilled of how Party Panic has been received so far, and I'm excited to see what everyone thinks of all the new content. It's crazy to think that just over a year ago Party Panic first entered early access. At that time the game had 10 minigames, the gauntlet, and no online multiplayer, and now it's come so far, with so much more to do.. Let's take a look at what's been added in that year.. -Online Multiplayer (!!!!) -20 minigames were added (totalling 30 now!) -Trophy Island -50+ hats and costumes -Keyboard and mouse support -Progression/leveling system with loot-boxes -25+ Achievements -Post-game Winner highlights I'm honestly surprised I managed to get all that done as a solo dev, it was hard work, but it's beyond satisfying to finally see it all come together today as we launch out of Early Access. https://www.youtube.com/watch?v=ZYgfY5eDsxI

Moving forward

You might be wondering what will happen with Party Panic moving forward. I am absolutely still working on more content. Right now the plan is to take a short break from dev (I've been working on Party Panic 7 days a week for the past 18 months..) but in a few weeks I'll start working on new minigames to start. Let me know what you'd like to see added to Party Panic. Want more minigames? More Costumes? New game modes? Anything is possible! I'll most likely be devoting some time in the near future to start looking at what it would take to get Party Panic on the Switch, Xbox One, and PS4. Thanks for all the love you all gave to Party Panic while it was in Early Access. Without your support, Party Panic would not be what it is today!

Patch Notes

  • Trophy Island is now playable for everyone! Can you complete the challenges and collect all the trophies?

  • Added 13 new achievements for Trophy Island

  • Players earn XP now when completing the gauntlet or unlocking a trophy

  • Streamlined controller remapping screen with an 'auto-setup' that will walk you through how to remap

  • Added two new gauntlet obstacles

  • Added new hat - SpaceX

  • Added new hat - Hula

  • Added new hat - Triclops

  • Party Panic has support for English, Spanish, German, French, Japanese, Traditional Chinese, Simplified Chinese, Italian, Turkish, and Russian.

  • Fixed a bug that caused some graphical glitches when the next minigame was Spiral Speedway (no rules, all podiums the same colour)

  • Fixed a bug where custom player names would not save properly

  • Fixed a bug where player hats would not tint properly when using a non-standard controller (bumpercars, etc)

  • Added a splash screen showing the Trophy Island post-card when you first launch the new update

  • Moved the "winner" text higher on the gauntlet

  • Fixed some issues with fake 3d audio in splitscreen

  • Fixed a bug where when leaving the online menu you could get stuck on a black screen

  • Added goobers floating in the water on Slipper Sprint in the background. Like in the titanic

  • Fixed a bug where you could fall off a gauntlet obstacle and get stuck without dying

  • Hid chat when playing the gauntlet offline

  • Fixed a bug where you could lose focus on the chat box, making it so you couldn't type anything in until the next minigame started

  • Fixed an issue where the "Saiyan" hat wouldn't tint properly

  • Added new default name - "Tayne"

  • Misc performance optimizations

// Dylan

Source

Steam News / 7 August 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.